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» Forum Index » The Friday Challenge » Topic: Challenge 724: Well, well, well

Posted on 26/09/18 3:38:47 PM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 724: Well, well, well
http://vimeo.com/291927196



I thought that I should explain the dynamics of this setup.

The wind turns the wind-vane which turns the gears that drive the water-wheel and so pumps the water.

If there is no wind the water turns the water-wheel which turns the gears that drive the wind-vane which produces the wind.

I hope that clarifies things for everyone.


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Posted on 26/09/18 8:02:00 PM
lwc
Hole in One
Posts: 2630

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Re: Challenge 724: Well, well, well


Posted on 26/09/18 8:10:00 PM
michael sinclair
Off-Topic Opportunist
Posts: 1752

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Re: Challenge 724: Well, well, well
Thanks Anna: nice professional effects from you as usual

Good effort Gordon

Again good effect Loyd

David, I see that you put a lot of effort into your second entry, and interestingly were you to have made the wooden structure less saturated (less red more grey), It would have been very realistic







Posted on 27/09/18 01:13:29 AM
lwc
Hole in One
Posts: 2630

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Re: Challenge 724: Well, well, well
Thanks Michael... your stacked pump houses work well for a 'castle', great idea! Nice one!

Posted on 27/09/18 02:43:17 AM
Tom
Texture Technologist
Posts: 401

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Re: Challenge 724: Well, well, well

Larger image, click here.







Posted on 27/09/18 05:50:11 AM
Mariner
Renaissance Mariner
Posts: 2817

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But The Master was not Amused


Posted on 27/09/18 06:15:12 AM
srawland
Pixel Perfectionist
Posts: 885

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Re: Challenge 724: Well, well, well
Some great entries Mine is really simple.

Gordon - I did find the Quad Warp, but could not find a tutorial on how to use it. Unfortunately, I didn't have time to figure it out on my own either. And, if I would have had the time or a particle generator, I would have had dozens of bubbles instead of three.

Why ask why?

Animation: http://vimeo.com/292251815






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Posted on 27/09/18 8:32:53 PM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Challenge 724: Well, well, well
Just thought I'd do a restful image....



Posted on 28/09/18 06:56:03 AM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 724: Well, well, well
srawland wrote:

Gordon - I did find the Quad Warp, but could not find a tutorial on how to use it. Unfortunately, I didn't have time to figure it out on my own



Hi Sara

I’ll write up a tutorial for you later today. The Quad Warp is quite easy to use

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Posted on 28/09/18 09:05:22 AM
Steve Caplin
Administrator
Posts: 6835

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Re: Challenge 724: Well, well, well
First to treat the well was DavidMac, with a neatly added piece of machinery that’s gushing water into a channel (nice touch, that). I particularly like the man with the ox making crop circles in the background - or is the ox powering the well? A magnificent second entry, with a complex water tank and an ingenious dog-driven mechanism. That poor girl could really do with a shower screen, though, and perhaps a towel hook on the outside so she can close the door.

A fine queue from GKB, all waiting impatiently. Funny they should all choose that moment to look at their watches, but that’s stock photo libraries for you. Is there a connection with the crop dusting plane? And is that indeed what it’s doing? Complex machinery fills the second entry - bet you can’t get those gears to turn. Good grief! You can! And all perfectly synchronised, too. Outstanding!

An entertaining pun from Ben Mills, with the well housing neatly transplanted to the coast. Given the full sunlight, the woman could be a little brighter, don’t you think?

A curious entry from lwc, who has replaced the well with a half-built shed, and added some wild flowers to the scene. I like the plane and hummingbird, and that’s some fun movement on the rabbit. I like the bees in the second entry, except for the pair that move left to right in tandem: different speeds would really help those two. The spruced-up well in the third entry is the sort of thing Mariner might have done - very meticulous. I like all the extra touches.

A strong animation from michael sinclair, with the well housing forming sentry posts on the hillside. I like the eagle animation - but that rabbit’s pose should surely change as it’s picked up, the legs dropping beneath it. Trademark lightning in the second entry, the front of the well housing forming a new entrance. Perspective is OK, but those double arches have no thickness to them. And if they form a corridor that runs all the way to the entrance, the interior should be darker. I like the third entry, but wouldn’t it be great if the monk came out of one doorway and disappeared into another?

An idyllic rural scene from tooquilos, with a curious German inscription over the well. An image like this is just crying out for the animated version - and it’s amazing how the filmed chicken and goat add so much to the realism of the movement. A great 3D rotate into the well! I like the interior of the house, especially the way the time of day changes. That herbalist of yours really needs to find a way to unglue her hand from her ear, though. Isn’t Pixelsquid excellent?

Extraordinary work from Tom, with a skeleton rising from the burning well and the housing having been turned into a chapel. And, being Tom, it all takes place on a different planet. Love those flames!

A late entry from Mariner, who has come over all Constable. A charming scene, but I have to query your perspective: the horizon set by the background and building means we should be looking down into the cart, not up at it.

A single spouting tap from srawland, in one of the subtlest alterations this Forum has seen. A fine typographic opening to the animated version, and some really neat dancing bubbles. Here’s something to try when you get time: as the scene tracks in, the background should enlarge at a different speed to the foreground, which would make the motion that much more convincing.

Great new background from Deborah Morley, complete with stream and somewhat oversized sheep. Absolutely charming. Of course, all that water should by rights have drained into the well…

Posted on 28/09/18 09:17:17 AM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 724: Well, well, well
Thanks Steve.

The chap inside the building is taking rather a long time hence the looking at the watches and is a biological hazard.

The aircraft is a fire bomber (a Russian Beriev 200) and is supposed to be dropping chemicals to prevent the biological disaster.

I was planning on animating the chemical drop but didn't have the time.

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Posted on 28/09/18 09:28:46 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 724: Well, well, well
Steve wrote
...the horizon set by the background and building means we should be looking down into the cart, not up at it.

Thank you Steve. Yes, but to change the perspective of that cart ould have taken hours of work, possibly futile, and to change the perspective of the tower the same. So opened the Hay Wain and your picture, put them in the same document, worked out where each of the horizons was supposed to be (difficult with the Constable) and aligned them. That's the result. I expect I got the Hay Wain horizon wrong.

Posted on 28/09/18 09:47:53 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 724: Well, well, well
Steve Caplin wrote:
I particularly like the man with the ox making crop circles in the background - or is the ox powering the well?


Yes ox powered. There is a drive belt, that is not terribly visible, between the ox and the well. Mind you, looking at it again, I realise the poor old ox is going to keep tripping over it!

That poor girl could really do with a shower screen, though, and perhaps a towel hook on the outside so she can close the door.


I think she's a bit of an exhibitionist ........

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Posted on 28/09/18 10:07:46 AM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Challenge 724: Well, well, well
Thanks Steve, not an oversized sheep but an Alpaca. And as to where the water is supposed to go - I will call that artistic licence! Have a good weekend all.

Posted on 28/09/18 2:16:13 PM
srawland
Pixel Perfectionist
Posts: 885

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Re: Challenge 724: Well, well, well
GKB wrote:
srawland wrote:

Gordon - I did find the Quad Warp, but could not find a tutorial on how to use it. Unfortunately, I didn't have time to figure it out on my own



Hi Sara

I’ll write up a tutorial for you later today. The Quad Warp is quite easy to use


Oh, thank you, Gordon,

I had Googled "Hitfilm quad warp tutorial" under videos and the first page was only videos showing off how people had used it. Fine and dandy for giving me inspiration, but not instruction.

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Posted on 28/09/18 2:21:33 PM
lwc
Hole in One
Posts: 2630

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Re: Challenge 724: Well, well, well
I didn't like the two bees either, but was too lazy to fix them...

Many thanks...


Posted on 28/09/18 2:33:41 PM
srawland
Pixel Perfectionist
Posts: 885

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Re: Challenge 724: Well, well, well
Thank you Steve. The Pro version of Hitfilm had a parallax camera feature. In Express you have to cheat. There's some tricky bits to the cheat that, if I'd had more time, I could have corrected. Mainly, I was trying to avoid a sharp line developing between the foreground and the background as the camera moved. It's complicated and I can explain where I went wrong, but I doubt most people in the forum would care to read it.

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Posted on 29/09/18 08:44:22 AM
DavidMac
Director of Photoshop
Posts: 4936

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Re: Challenge 724: Well, well, well
I don't want to trample on the toes of the master but there is no reason why Sara should necessarily use a camera move. For the most part a camera move is far more natural but to zoom from a static camera position is a perfectly accepted and legitimate cinematic device. This is effectively what Sara has done in post.

There are a some differences between a 'live' camera zoom and a post zoom (notably in depth of field) but they are insignificant if the zoom is small as it is here. It never occurred to me to question the modest zoom used in Sara's animation. I find it entirely acceptable.

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