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Posted on 14/09/20 3:15:40 PM
dwindt
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Re: Challenge 823: The bishop's box
The only item I didn't model was the book. I do however, want to re texture it to make it look more like the photo. I have so many ideas for for images with this model however, work has caught up with me. I'll try later in the week, if time warrants it.



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Posted on 14/09/20 3:16:27 PM
dwindt
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Re: Challenge 823: The bishop's box


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Posted on 14/09/20 4:20:18 PM
lwc
Hole in One
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Re: Challenge 823: The bishop's box
dwindt wrote:
The only item I didn't model was the book. I do however, want to re texture it to make it look more like the photo. I have so many ideas for for images with this model however, work has caught up with me. I'll try later in the week, if time warrants it.



Very nice...

Posted on 14/09/20 4:21:09 PM
lwc
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Re: Challenge 823: The bishop's box
dwindt wrote:



WOW!

Posted on 14/09/20 5:23:59 PM
Ben Mills
Luminous Luminary
Posts: 570

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Re: Challenge 823: The bishop's box


Posted on 14/09/20 5:37:07 PM
lwc
Hole in One
Posts: 2615

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Re: Challenge 823: The bishop's box
Chuck in the box... good one Ben.

Posted on 14/09/20 6:24:36 PM
dwindt
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Re: Challenge 823: The bishop's box
Thanks Loyd.

Good one Ben. You're in the right place to get a scare from that Jack in a box. Some choice words would escape ones mouth. You can ask for forgiveness straight away.

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Posted on 14/09/20 9:32:21 PM
DavidMac
Director of Photoshop
Posts: 4902

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Re: Challenge 823: Drawing on my cinematic background.
Not for serious judging. Just having a giggle .............

A rare ecclesiastical Mutoscope.






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Posted on 14/09/20 9:43:02 PM
lwc
Hole in One
Posts: 2615

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Re: Challenge 823: The bishop's box
What the butler saw...




Posted on 15/09/20 10:06:37 AM
tooquilos
Wizard of Oz
Posts: 2793

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Re: Challenge 823: The bishop's box
dwindt wrote:
Anna, I wish I could see your video clips at work. They are always very creative.

Love the models. Those holes were pretty tricky getting them to keep their shape.

Is that a procedural texture or just a wood texture map that you've applied. It's a lovely texture. Well done.




Thank you Dennis. I must say, your version is superb. I could spend a lifetime and not even come close the the detail you have put into it. With the texture, it's one that I found and use regularly. It seems to be quite versatile for the look I often want to achieve.

The holes were the greatest challenge. In the end I made the shape in Photoshop, exported the path then extruded it in C4D. Cloned it and used the Boole tool to make the holes. I'm sure that there is a simpler way of doing it rather than the convoluted method I used but I don't know what it is.



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Posted on 15/09/20 11:55:24 AM
DavidMac
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Posts: 4902

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Re: Challenge 823: The bishop's box
Duplicate removed.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 15/09/20 11:55:56 AM
DavidMac
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Re: Challenge 823: The bishop's box
tooquilos wrote:
I took this box as a reliquary.


I love the picture but the animation is beautifully accomplished. A lot of work modelling the whole thing ..... but what makes it is a stunning render! That must have taken some time!

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Posted on 15/09/20 12:00:42 PM
DavidMac
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Posts: 4902

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Re: Challenge 823: The bishop's box
Dennis I can't believe how good you have got at 3D. I remember your early efforts way back in the Graphics.com days long before you joined us here.

The stained glass effect is beautifully done although, oddly, I almost prefer the more modest simple render without it.

Just beautiful Dennis.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 15/09/20 1:17:52 PM
DavidMac
Director of Photoshop
Posts: 4902

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Re: Challenge 823: The bishop's box
Lots of 3D talk this week so I thought I'd join in with my very primitive method. I am not very enthused by 3D and have never acquired 3D skills. However one 3D app I have used for more years than I can remember is Sketchup. It is very simple and staggeringly fast.

However it does not do renders in the normal sense of the word. It is for designers and architects and it produces drawings. One tool I use all the time is Match Photo. This allows you to define converging parallels in a 2D photo and will create a camera based upon analysis of these. This enables modelling to be done in the context of the photo.



I modelled the drawer and mitre (which was then tilted to one side) very simply and quickly just so as to have nothing more than the basic structure and perspective. This gives me line drawings which I 2D export to Photoshop layers. Using these as my base I then do all the actual 'creation' and drawing in PS itself using the line drawing as a guide. In this simple form the drawer is a little difficult to interpret but the dark grey at the rear of the drawer is the plane of the box front and the part behind is the part which remains partly hidden inside the box.



Voila! Crude but mine own ............

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 15/09/20 1:54:48 PM
DavidMac
Director of Photoshop
Posts: 4902

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Re: Challenge 823: The bishop's box
tooquilos wrote:
Must look into the House of Da Vinci game. Haven't heard of that but sounds interesting.


There are two. Truly shameless East European rip-offs of the wonderful ROOM series. However they have done it so well that they are really great games. I would say a little bit harder than the ROOM series. Available for phone, pads and desktop. The visuals more than justify desktop or at least mirroring a pad to to TV or Desktop.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 15/09/20 9:48:05 PM
dwindt
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Posts: 767

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Re: Challenge 823: The bishop's box
Home at last. I've just watched your video clip Anna. Well done. You have a tendency to make me feel relaxed when I watch them. Love the boot. "I'm not finished yet!"

To avoid saying to much here (to late) I'll post some of my strange texturing ways under "Problems and solutions" in the Epstein's torso steam drill, when I'm at work, when I find a quiet moment. Maybe you can get something out of it. (A lot of cheating...lol)

Thank you David. It's been a long road. One that you've played a huge roll in with your advice and expertise. Can't believe that it's been 20 plus years since I joined Graphics.com, and met you and the rest of the crowd...and now here, under Steve watchful eye...that doesn't miss much, if anything.

To everyone here, you help the art community so much. Somewhere out there, there's a willing artist that is taking it all in. Your techniques, advise and enthusiasm. From them and myself, keep it up. As some of you my gather, you've all recently pulled me out of a slump just by being there all the time...and your encouragement, so for that I say thanks, greatly!

Anyway, enough nonsense. I tested my 3D skills but modeling the mitre etc, but I wanted to make it real religious with a lot of meaning. I PS'd various items into the scene. It was a real test to simulate the bust of Jesus over the items and synchronise it to marry into the image. Now my original render looks so plain.




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Posted on 15/09/20 9:48:51 PM
dwindt
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Posts: 767

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Re: Challenge 823: The bishop's box


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Posted on 15/09/20 10:16:18 PM
dwindt
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Posts: 767

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Re: Challenge 823: The bishop's box
My explanation

The image of The Lord projected onto the mitre is to remind the man of cloth by whose example they must lead. Reminding mankind of who is King;
The round slab represents the rock that sealed the tomb;
The 10 commandments are engraved on the slab;
The cross and the thorn crown represent the sacrifice that The Lord made for us and the pain and torture He endured as the ultimate sacrifice;
The blood dripping done the side of the slab, the cleansing blood of The Lamb;
The holy communion goblet - the blood of Christ and the loaf of bread - the body of Christ;
The folded serviette - when The Lord was resurrected, he cast aside the embalming cloth and folded the napkin - representing that "it" was complete;
The closed doors in the slab should house 7 seals representing where the Lord of darkness is imprisoned;
The box with the 3 holes on either side, between the sealed doors and The Almighty's bible (His teachings) and the mitre (crown) can represent Pandora's box - the holes allowing free access into the light or remain in the darkness.

Wow, that's deep.


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Posted on 16/09/20 08:29:20 AM
tooquilos
Wizard of Oz
Posts: 2793

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Re: Challenge 823: The bishop's box
DavidMac wrote:


Voila! Crude but mine own ............



It starts somewhere and I feel this is the starting point for you David This is pretty good and I think you have an eye for it.

Next step is to download Blender...



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Posted on 16/09/20 10:29:03 AM
DavidMac
Director of Photoshop
Posts: 4902

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Re: Challenge 823: The bishop's box
tooquilos wrote:
Next step is to download Blender...


I have optimistically done so on multiple occasions. It's an amazing looking app but unfriendly and intimidating. Very multiple key shortcut dominated, which I hate and at which I am completely useless. I've tried lots of those jolly, happy, singalong, home made tutorials from the community and they really are not very helpful. Being a good user doesn't necessarily make you a good teacher. Each time I try I end up leaving it alone as the struggle doesn't seem worth the benefit in my case.

Maybe I'm just a wimp, but the only reason I learned Sketchup which, anyway, is very easy, was as a CAD substitute for my various house building and furnishing projects - for briefing cabinet makers and builders - it had nothing to do with graphics in the larger sense. I studied engineering drawing in my late teens and so it came naturally to me. I've simply learned to 'bend' it to my needs on the rare occasion that my graphics can benefit from it. It also has an excellent isometric mode which, being very geometry based, is perfect for illusion building.

Horses for courses ......... ?

I bought this wonderful drawing board in my twenties and only just finally let it go (along with all the beautiful drawing instruments) three years ago. It was acquired by a garden designer who didn't like working digitally. She was absolutely over the moon to get it!! It was loved my me and I am glad it is still loved by someone else. I can be a very sentimental old fool sometimes.

And a major off topic distraction too. Apologies Steve.





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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......
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