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Posted on 19/07/21 10:23:46 AM
vibeke
Kreative Kiwi
Posts: 2152

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Re: Challenge 866:The bank job - The new security arrives
DavidMac wrote:
vibeke wrote:

.... hope you and the family are safe and dry.



We are fine. The Netherlands to the north has problems and south eastern Belgium too - in places very severe.

Thanks for asking. We are on high ground and the weather, after four days of rain, is beautiful and warm and sunny. But these things do sound a warning. With the leak in our roof still unresolved the last few days have been an interesting exercise in bucket emptying.


Good to hear that you are almost dry. Weather is really getting scary.


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Posted on 19/07/21 12:52:41 PM
michael sinclair
Off-Topic Opportunist
Posts: 1752

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Re: Challenge 866:The bank job
This Damned heat...I can't stand it, I can't stand it I tell you

No animation!






Posted on 19/07/21 11:01:55 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 866:The bank job
Very nice David and Loyd - imaginative and well done
Anna And Gordon - great work - well done
Michael- it's still standing?
Appears to be robbery week
Agree with David "really don't know what to do with .................)
Hopefully will find some time .

Posted on 20/07/21 11:47:29 PM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
Good work Michael S. I was beginning to think you had lost the plot!

Posted on 21/07/21 04:48:44 AM
tooquilos
Wizard of Oz
Posts: 2800

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Re: Challenge 866:The bank job
thank you so much Mariner, Michael, David and Frank

Michael, I love your little house on the prairie.

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Posted on 21/07/21 3:23:48 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 866:The bank job
http://vimeo.com/577618412

Posted on 21/07/21 3:55:04 PM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 866:The bank job
Frank I am pleased to see that I am not the only silly person around here😄😄😄

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Posted on 21/07/21 4:03:54 PM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 866:The bank job
Gordon, yes we seem to have a few
Some of these challenges stretch my imagination, especially if a theme I had thought of has already been presented.
Never sure where I'm going to end up - the current seems to change quite frequently en route to the final destination.
Quite enjoy your entries - very well done.

Posted on 22/07/21 01:18:36 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
Excellent sound and vision Frank. So it's silly, so what? We are all guilty of that from time to time. Sometimes it's the only way to avoid being boring.


Posted on 22/07/21 04:21:00 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job


Posted on 22/07/21 09:43:39 AM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 866:The bank job
Very nice Michael … and not at all silly 😄😄😄

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If at first you don't succeed then skydiving is not for you.

Posted on 22/07/21 09:51:39 AM
Frank
Eager Beaver
Posts: 1576

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Re: Challenge 866:The bank job
Thank you Michael.
Another amazing rebuild, a lot of work indeed.
The only thing a little weak is the upper scaffolding on the new bank, perspective looks off on the walkways; and railings look painted. (ragged)

Posted on 22/07/21 10:05:53 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
GKB wrote:
Very nice Michael … and not at all silly 😄😄😄


Thanks, Gordon. It was quite hard to give some sort of meaning to this challenge, and I didn't want to do a shootemup.


Posted on 22/07/21 10:19:23 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
Frank wrote:
Thank you Michael.
Another amazing rebuild, a lot of work indeed.
The only thing a little weak is the upper scaffolding on the new bank, perspective looks off on the walkways; and railings look painted. (ragged)


Thanks, Frank. It took me a long time to find a construction site on the net which would more or less fit the picture. After serious manipulation I didn't really succeed. It took even longer to extract all those metal poles. Some got individual treatment, which took a while and some I just left magic-wanded because I was getting tired and running out of time. If I had the time over again I would create the whole construction site completely from scratch, using vector graphics, and then make it look like a photo.


Posted on 22/07/21 3:19:33 PM
michael sinclair
Off-Topic Opportunist
Posts: 1752

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Re: Challenge 866:The bank job
nice work Frank and Anna
Very Clever Michael!

The Gordon Bain gang are back with "whatshisname"!



Posted on 23/07/21 07:12:30 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
Thank you, Michael. Nice to see you back en piste.

Posted on 23/07/21 07:17:57 AM
vibeke
Kreative Kiwi
Posts: 2152

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Re: Challenge 866:The bank job
Some lovely fun entries this week, I never got around to even start. Have been sitting at the computer all week. Started scanning photos from the early 80th. What a mission, they are all faded and have a strong green/magenta cast not to mention a yellow stain in the middle. I'm learning a lot, I hope.

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Perfect confidence is granted to the less talented as a consolation prize.

Posted on 23/07/21 08:08:44 AM
Steve Caplin
Administrator
Posts: 6835

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Re: Challenge 866:The bank job
First to rob the bank this week was DavidMac, with a tremendous Western street scene. A vast amount of detail in here - from left to right: the repainted window, lwc’s wanted poster, the removed No Entry sign, the upper storey with its railings, a whole host of other buildings and horses, then Lee Van Cleef and Clint Eastwood - all neatly framed by saloon doors. As perfect a montage as we’ve seen on the Forum, David. Glorious.

It’s Bonnie and Clyde from lwc, complete with glazed windows on the old cars. I like the overall texture. But I’m not sure about the car directly behind them on the far right: its roof seems far too low.

New bars on the front windows from tooquilos, but that hasn’t stopped them blowing a hole in the side - and I like the detonator with its snaking cable in the foreground. A great flurry of flying money in the animated version, complete with exploding brickwork. I think you may have conflated two detonation methods, though: the electrical impulse from the detonator wouldn’t then light a fuse on the dynamite. And slow those clouds down!

A classic film poster reinvented from GKB, with a good stab at the typography (that hook on the L is very distinctive). I hugely enjoyed the animated version, the bank intercut with Michael Caine. And a fine array of rubble and devastation at the end; I particularly like the bent No Entry sign. Classy stuff, Gordon.

A shift to the middle of nowhere from michael sinclair, the bank looking oddly displaced with no road or pavement nearby. I do like the old car, though, and that’s a good angle of view. You’ve redeemed yourself with the second entry, though, a splendid construction showing Gordon and, I think, Sara driving a rather flash getaway car. Perhaps the gun-toting maniac on the running board will fall off?

A fun collection of dinosaurs from Frank, with very fine perspective matching as they patrol the streets. Amazing what you can do with green screen, isn’t it. I like the colour change as the scene moves towards night. So that’s the secret to my retirement!

A fascinating scene from Mariner, who has demolished the bank but completely rebuilt the rest of Stalham. Was Google Streetview involved? I’m pretty sure we had lunch in that pub. Beautiful work, Michael, with one tiny nitpick: the shadows of the buildings on the right are longer than the buildings are tall, which makes the shadow of the traffic warden a little truncated. (Plus, if we’re really getting picky, his shadow should show the profile of the peak on his cap.)


Posted on 23/07/21 08:48:20 AM
GKB
Magical Montagist
Posts: 3723

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Re: Challenge 866:The bank job
Thanks Steve. I hugely enjoyed this one.

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Posted on 23/07/21 09:09:06 AM
Mariner
Renaissance Mariner
Posts: 2817

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Re: Challenge 866:The bank job
Thanks Steve. I made life really difficult for myself in this one. Yes, i reconstructed a lot of Stalham with the help of Google Street, but the construction site was wrong from the start and I was unable to correct it before I ran out of steam.
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