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Posted on 16/12/04 10:44:55 AM
john smith
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Eps Import
Sorry, yet again I have a question. I’m not sure how to transfer the 3D graphic from Dimension into Photoshop? Is it done using Eps files? If so which function do I need to use to import the graphic into Photoshop?


Thanks in advice for the advice… I really appreciate..


Posted on 16/12/04 11:21:38 AM
Steve Caplin
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Re: Eps Import
Use the Place… command from the File menu. And yes, EPS or Illustrator files will both work well.
Glad to see someone's still using Dimensions!

Posted on 16/12/04 1:41:53 PM
john smith
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Re: Eps Import
Thanks for the advice Steve. As you descried in the book, Dimension it is clumsy, waaay to obsolete, but it does the job.

Strange I used the Place command myself, but I was surprised how low-res the graphic appeared. Especially the outside edges were very raw. The gradient can be indeed easily fixed with blurring, but what do you to fix the outside edges??

I selected the ‘white’ BG with magic Wand, not sure if this was the best way.. ?

Posted on 16/12/04 5:15:06 PM
Steve Caplin
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Re: Eps Import
The Gradient is ragged because you didn't use enough steps in the original: you should set it to 100 or so before doing the final render.

But the outline shouldn't be ragged at all, that doesn't sound right. Are you saving it in the right format? EPS, or AI (Adobe Illustrator)? If so, you should be able to either Place it into an existing file, or Open it as a new one - at whatever size you like, and the outline should be perfectly smooth.

Posted on 16/12/04 9:03:52 PM
john smith
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Re: Eps Import
Ha!!!

It works. I don’t know what I was doing wrong, but now it works.

Now I first increased the number of gradient steps from 25 to 100 and exported it as AI. And you are right, I could open it directly from PS, specify the dimensions, no BG removal needed, perfectly smooth graphic.. brilliant.


Thanks Steve! You are a star!!


BTW.. It took me quite some time to figure out that software. Especially to specify the axis of rotation for the Revolve command. And I still prefer the good old Corel Draw to make the basic profile for rotation, the pen tool is just awful in Dimension.

Posted on 16/12/04 9:12:02 PM
trinityofone
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Re: Eps Import
I'm surprised Adobe lost interest in Dimensions, 3D rendering is really the only graphical pie they don't have a digit in now.

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Posted on 16/12/04 9:39:02 PM
maiden
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Re: Eps Import
Yes Dimensions wasn't their greatest development, but then if they had put as much effort into it as they had done with Photoshop, Illustrator, Premiere, Go Live, After Effects, In Design et al then it could have been a heavyweight contender. Perhaps they have a new vision for a 3D app. or perhaps they believe that corner of the market is already adequently covered and that all the big 3D apps export to formats that Photoshop can handle.

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Posted on 17/12/04 05:48:40 AM
Brian Garrison
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Re: Eps Import
Actually, I sat in on a number of Adobe seminars at this summer's PhotoshopWorld conference, and they said that Dimensions has been incorporated into Illustrator CS. I have Illustrator 10, so I haven't had a chance to play with that feature, but they did demonstrate creating a 3D vase by revolving a silhouette just like in Dimensions. The cool part is that it looked like a part of the illustration, and not an out of place element like I would have expected.

Posted on 17/12/04 06:54:52 AM
maiden
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Re: Eps Import
There is a 3D tool within Illustrator but it is extremely limited even by Dimension's standards. You can revolve paths to make Bottles and such, or Extrude & Bevel.
Building things up from a series of Revolved and Extruded paths can make-up something quite complex if you have the patience.

In one of the Computer Arts magazine their was a tutorial on making a Video Game Machine - the Space Invaders box cabinet variety - and it looked pretty cool when used in conjunction with the new image mapping function that allows you to map an image to a 3D shape. Although in reality it would have taken a fifth of the time to complete in Maya or 3D Max and imported into Illustrator as an .eps or even an .ai file. But I suppose the new 3D program is handy and as complex as is needed for most functions, but it needs some development without it making Illustrator so monsterously big that you can only run it on a top spec computer.

Becky

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Posted on 17/12/04 09:22:38 AM
Steve Caplin
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Re: Eps Import
The big difference is that in the Illustrator version, you can only work with one object at a time - which means you can't build a scene from several shapes, as you can in Dimensions, and then manipulate the whole and view it from different angles. This is a major drawback, and it's the reason I still prefer Dimensions! Of course, now that Dimensions is incorporated into Illustrator CS, the chances of it being resurrected as a tool in its own right are non-existent.

Posted on 17/12/04 1:12:05 PM
maiden
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Re: Eps Import
For all those who would like to dip their toes into 3D graphics, perhaps to supplement their Photoshop work, here is a totally free very professional 3D App called Blender

There are many more Freeware programs to help you get animating and designing at Computer Arts



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