
| » Forum Index » Problems and solutions » Topic: Liquify |
|
Posted on 11/04/08 09:42:49 AM |
|
chris berry
Overhead Overlord Posts: 724 Reply |
Liquify
Hi all Used the liquify tool to warp a logo. Now it's blurry on certain bits. What is the best tool to sharpen it? Chris |
Posted on 12/04/08 07:51:15 AM |
|
Nick Curtain
Model Master Posts: 1768 Reply |
Liquify
Chris, could you post a pic of the logo? Nick |
Posted on 12/04/08 08:36:20 AM |
|
chris berry
Overhead Overlord Posts: 724 Reply |
Re: Liquify
Hi Nick Here it is: ![]() |
Posted on 12/04/08 11:12:42 AM |
|
Nick Curtain
Model Master Posts: 1768 Reply |
Re: Liquify
I have found that you need to treat liquify with care and apply alterations using a large brush at low density. That said, it all depends on the work you are doing, but when all said and done you are smearing pixels, a bit like running hands through wet paint. To sharpen the logo to any extent could add artifacts, so I'd steer clear of that approach. How about loading a selection using Colour Range, apply no feathering and fill the logo with it's colour. Invert the selection and fill with white, or another chosen colour? It may also be worth experimenting with displacement maps. These can be made easily by using Clouds etc, or you can draw your own. Nick |
Posted on 12/04/08 5:32:08 PM |
|
Nick Curtain
Model Master Posts: 1768 Reply |
Re: Liquify
Chris Apologies, I did not have time to do this earlier. I've used the colour range technique. Is this what you're looking for? Nick ![]() |
Posted on 12/04/08 5:58:24 PM |
|
cy98
** Posts: 115 Reply |
Re: Liquify
Here is an idea from a left handed thinker, so don't know if it will work. Once you have the line warped to the way you want it use a pen tool to trace out its path. Then stroke the path to create the border, and eliminate the original border. |
Posted on 12/04/08 7:26:27 PM |
|
Nick Curtain
Model Master Posts: 1768 Reply |
Re: Liquify
That is one way of approaching the task, but with a logo as complex as the one Chris has posted, you could be drawing a very large number of paths. There is a downside too, in that you would have to stroke with a very small brush to retain sharp corners and to make this effective the path would have to be extremely accurate. The image I have posted was rejected by the server at the first attempt, so has been resized again. Save for web told me it was 48K, whereas photoshop said 138K. I must admit to being slightly confused, but that aside the image on my system is pin sharp. Clearly, with a very high res image the results could be excellent. Without wishing to bore everyone, I had a montage to complete recently and the text they wanted to use was within a 14K file. When opened in CS it looked like a postage stamp on a billboard. The solution here was to stretch the image and then draw with the pen and fill with colour. Laborious, but effective. Nick |
Posted on 12/04/08 8:09:10 PM |
|
David Asch
Tech Support Posts: 1913 Reply |
Re: Liquify
I may be missing something here but could you not convert it to a Smart Object and use Warp? _________________ Leap and the net will appear |
Posted on 12/04/08 8:42:16 PM |
|
Nick Curtain
Model Master Posts: 1768 Reply |
Re: Liquify
Agree David. The beauty of PS is that are numerous ways of approaching the same task and users tend to settle upon the way that suits them. The reason I suggested displacement was in case Chris wanted the logo to fit a specific purpose, but warp works great in my view. I have applied the technique detailed above though and have added some layer style. Nick ![]() |
Posted on 13/04/08 09:26:38 AM |
|
chris berry
Overhead Overlord Posts: 724 Reply |
Re: Liquify
Hi everyone I think colour range will work best for my purpose. Warp is a PS3 luxury I have yet to acquire! Why didn't I think of colour range!? Nick, I also found a large brush with low density achives far better results. Thanks for all the solutions, everyone. Chris |