This week's banner is by Tooquilos from Sydney, Australia

Problems and solutions
Back to the book | Post New Topic | Search | Help | Log In | Register

» Forum Index » Problems and solutions » Topic: Perspective tut in 100% PS

Posted on 24/05/10 02:38:35 AM
joea53
*
Posts: 2

Reply
Perspective tut in 100% PS
OK - another newbie to masks - CS4 p.15 of 100% Photoshop - created a ring after deleting center with Quick Mask. Trying to build up the ring to a donut with Alt-arrowUp.

After exiting QuickMask with ring alone in layer with transparent bkg - (CTL)-A selects a large square of the whole layer instead of just the ring.

If I use wand to select the ring, (ALT) UpArrow moves the outline of the ring instead of building it all up.

Doing something basic wrong here...

Posted on 24/05/10 03:39:25 AM
joea53
*
Posts: 2

Reply
Re: Perspective tut in 100% PS
OK - I found a workaround but I still don't understand the (Ctl)-A in the original directions. I did something wrong there..

1. I selected with ring with the wand tool
2. (Alt)-UpArrow a few times to the desired height
3. (Alt)-Backspace to fill - I found this important
4. (Ctl)-J to save of the top surface in a new layer..

Posted on 24/05/10 06:10:57 AM
Nick Curtain
Model Master
Posts: 1768

Reply


Re: Perspective tut in 100% PS
Hi

You are not doing anything wrong. I created the ring on a new layer. To extrude the ring you need to have the move tool selected. As soon as you press ALT, the whole canvas selection, created by CTRL A, changes and is restricted around the object.

My preferred approach would be to CTRL click on the layer thumbnail, which will load the pixels as a selection. This would be more accurate than the wand if there was a variation of colour within the object to be moved.

Nick
Back

[ To post a reply, please Log In or Register ]

Powered by SimpleForum Pro 4.6