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Posted on 26/10/11 11:40:49 AM
james
Surreal Spoofer
Posts: 1194

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Fragment thickness
In my latest submission segments of the shattered skull have no thickness, on the PC this is not a problem. However the Mac is another beast, and it's refusing to play the game (can't do). How to? Anyone.

Posted on 26/10/11 11:47:57 AM
GKB
Magical Montagist
Posts: 4002

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Re: Fragment thickness
Good morning James,

Select the 'shattered' layer and, holding the Alt key, drag the layer downwards in the layers Palette. This will duplicate the layer. You can then nudge that layer up, down and to the side and then use a Curves adjustment layer to darken it and give the impression of thickness.

Does that answer the question?

'twould be great if you could get to the HTCIP Christmas bash.

Gordon

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You're never too old to learn something stupid.

Posted on 26/10/11 2:38:30 PM
james
Surreal Spoofer
Posts: 1194

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Re: Fragment thickness
Hello Gordon,

A somewhat damp day, brightened by a reply which does indeed answer the question. Thank you.

A Christmas bash sounds good, details would be appreciated.

James.

Posted on 26/10/11 2:42:00 PM
GKB
Magical Montagist
Posts: 4002

Reply


Re: Fragment thickness
Hi James,

Glad to have solved the problem.

The date for the Christmas bash is the 9th December at a restaurant yet to be decided but, hopefully, near Waterloo Station which should be fairly central for as many as possible to get to.

Gordon

_________________
You're never too old to learn something stupid.
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