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Posted on 21/04/12 04:35:13 AM
Jackheroes
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Posts: 7

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How to create shading for a ball using burn/light tool
It's hard for me to create a shading on a ball that looks real. Because I can't control the gradually changing lighting.
Is there a way to make this better



Posted on 21/04/12 10:11:30 PM
Artwel
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Posts: 607

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Re: How to create shading for a ball using burn/light tool
Doesn't look too bad to me Jack, just keep practising/experimenting with the dodge and burn until you get it right I guess.
I had a go using the Radial Gradient tool instead (black to white)
It gives a smoother transition for the light.
Here's a quick attempt using the radial gradient, my shadows are a bit off but it might help..




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Posted on 22/04/12 09:13:04 AM
Jackheroes
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Re: How to create shading for a ball using burn/light tool
thanks artwel. gradient tool is a fine alternative. Someties I think burn/dodge tool is more flexible.

Posted on 22/04/12 10:04:11 PM
Steve Caplin
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Posts: 6997

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Re: How to create shading for a ball using burn/light tool
The advantage of using Dodge and Burn - my preferred tools for this sort of job - is that a gradient doesn’t really get the subtlety.

For instance, Artwel, remember that the ball will pick up reflected light from the surface it's lying on, as well as from above:



Posted on 22/04/12 10:19:43 PM
Artwel
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Posts: 607

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Re: How to create shading for a ball using burn/light tool
Steve Caplin wrote:

For instance, Artwel, remember that the ball will pick up reflected light from the surface it's lying on, as well as from above:



Ah yes very good Steve, something for a Friday challenge maybe?..

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