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Posted on 11/04/13 10:34:19 PM
Frank
Eager Beaver
Posts: 1760

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Table Scene Continued
Having done the table and chairs I decided to set the table - again all in 3D objects made by myself. Well after many crashes and some bringing the computer to its knees a few times here's the result. The two candles are lit with point lights which I had to keep turning off to move other items around( or else things became very slow and almost impossible to do ). Hence it appears if doing a large scene it helps to hide some items until the final render.
Frank




Posted on 26/04/13 07:59:26 AM
Steve Caplin
Administrator
Posts: 7042

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Re: Table Scene Continued
Frank, this is absolutely fantastic! What an excellent piece of work! Do you have a high res version? I'd like to share this with Zorana Gee, the Photoshop product manager.

Posted on 26/04/13 2:12:34 PM
Frank
Eager Beaver
Posts: 1760

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Re: Table Scene Continued
Thank you Steve -- the whole point of this exercise was to create simple objects and attempt to place them accurately in the scene -- basically a self learning thing-- here's the higher res version:

http://users.eastlink.ca/~fbwhite/table-scene.jpg

Posted on 26/04/13 2:14:32 PM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Table Scene Continued
Frank, that is excellent (and well worth the crashes)!

Posted on 26/04/13 5:09:33 PM
Artwel
Satire Supremo
Posts: 607

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Re: Table Scene Continued
Frank that's great! Can I ask what the specs your computer are? I used to dabble in 3D Studio Max, just basic things. My old PC would crash constantly. I have less patience these days, I don't think my laptop would handle the render times!


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Posted on 26/04/13 9:51:04 PM
Frank
Eager Beaver
Posts: 1760

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Re: Table Scene Continued
Thanks Deborah and Artwell --- Artwell, here's the specs as shown in PS system info:
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 3292 MHz
Built-in memory: 16361 MB
Free memory: 13854 MB
Memory available to Photoshop: 14734 MB
Memory used by Photoshop: 79 %
Image tile size: 128K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: AMD Radeon HD 6700 Series
Display: 1
Display Bounds:= top: 0, left: 0, bottom: 1080, right: 1920
Video Card Number: 1
Video Card: AMD Radeon HD 6700 Series
OpenCL Unavailable
Driver Version: 9.12.0.0
Driver Date: 20121219000000.000000-000
Video Card Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: AMD Radeon HD 6700 Series
Video Card Memory: 1851 MB
Video Rect Texture Size: 16384
Photoshop scratch has async I/O enabled
Scratch volume(s):
F:\, 931.5G, 602.2G free
C:\, 931.4G, 796.7G free


Posted on 27/04/13 01:04:15 AM
Artwel
Satire Supremo
Posts: 607

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Re: Table Scene Continued
Thanks Frank.. So I see you have a pretty top spec system And you still have crashes?? Just goes to show how much power 3D rendering uses.

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