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Posted on 14/09/11 9:05:35 PM
vibeke
Kreative Kiwi
Posts: 2166

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Re: Challenge 368: Medieval mystery


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Posted on 14/09/11 9:10:05 PM
michael sinclair
Off-Topic Opportunist
Posts: 1871

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Re: Challenge 368: Medieval mystery
This is a better effort!

Click on pic for super-high resolution:








Posted on 14/09/11 10:28:57 PM
Ben Mills
Luminous Luminary
Posts: 570

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Re: Challenge 368: Medieval mystery


Posted on 15/09/11 4:40:53 PM
marlcliff
Knight of Intrigue
Posts: 171

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Re: Challenge 368: Medieval mystery
Still duno if i've uploaded this correctly lol

from friday challenge had to wait for a new motherboard






Posted on 15/09/11 6:03:01 PM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Challenge 368: Medieval mystery
First time for a long time since I've done a Challenge on my old laptop and the screen is nowhere near as clear - or maybe it's my eyesight!



Posted on 15/09/11 11:38:38 PM
Jota120
Ingenious Inventor
Posts: 2615

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Re: Challenge 368: Medieval mystery




Posted on 15/09/11 11:54:56 PM
Jota120
Ingenious Inventor
Posts: 2615

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Re: Challenge 368: Medieval mystery
Problem with the film set ..


Posted on 16/09/11 01:00:57 AM
Jota120
Ingenious Inventor
Posts: 2615

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Re: Challenge 368: Medieval mystery
okay try again, and prefer



Posted on 16/09/11 04:29:06 AM
tissana
Thai Trickster
Posts: 29

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Re: Challenge 368: Medieval mystery
priory



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Posted on 16/09/11 04:37:23 AM
tissana
Thai Trickster
Posts: 29

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Re: Challenge 368: Medieval mystery
And help me please. How can I change this message.



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Posted on 16/09/11 08:08:07 AM
Steve Caplin
Administrator
Posts: 7052

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Re: Challenge 368: Medieval mystery
First to enter the 13th century this week was Josephine Harvatt, with a rather splendid montage featuring Cadfael from the TV series, and a group of Jedi knights in rather appropriate costumes. Nice work! But I do need to bring your attention to the shadows: while the ground shadow on the Jedi is from the same position as the lighting on Derek Jacobi, the light on the building is from the other side (and almost directly overhead).

Very pleasing work from Eva Roth, who has blended Bruegel's Wedding Dance with the original shot beautifully. I really like the way you've adjusted the colours on the background to match the warm red and yellow tones of the painting. Perfect.

A glorious moonlit scene from tooquilos, with a new well and monk (but watch his shadow - it needs to be pointing away from the moon, not at that angle; and the well could do with a similar shadow). A great lit window, and a very nice feel altogether. I like the changing lighting in the animated version - and a great soundtrack.

Very tasty work from Nick Curtain, with three monks, a couple of chickens and a fantastically plump pig. Running the grass right up to the buildings is a great solution, and that's a neatly rebuilt shadow. Are they trappists, perhaps? They do seem to be rather studiously ignoring each other.

Expert dragon hunting from brewell - I see they had to get a scotsman in! Great choice of figures, and I like the cart (but the perspective on the sign is a little too extreme). Nice one.

A rather splendid scene from GKB, with added animals and monk. I like the extra touches - the wheelbarrow, the rutted path and, especially, the pond. But if you are going to add a pond, Gordon, don't you think it should reflect the building behind it?

I think sutex must be a Monty Python fan... there's the Black Knight down to his final limb. Great typography, and not a shrubbery in sight!

A nicely populated image from James, with a large number of monks, goats, sheep and dogs - all with good shadows! The only thing that concerns me is the position of the goat, who appears to be drinking from the trough from behind - but are his legs too far in front? By the way, James, you'll find static images come down much more in size if you save them as JPEGs rather than GIF files.

Rather clever work from michael sinclair, who has used the buildings to line each side of his battle-torn street (and very nicely done too). THe only thing that suffers from the perspective compression is the dormer windows in the roof, which look a little truncated - all would be fixed by making those horizontals more horizontal. I've always felt with your animated images that you really need three variations, rather than two, to get the movement really convincing: with two there's just a sense of everything pulsating. Also, three frames would make it clearer which direction the buildings are going in.

A very serene scene from color, whose monk stands in a spotlight in a rather tasteful wooden frame. If the shadow stretches so far back, though, the pool of light needs to accompany it. I like the engraved lettering!

Good work from Garfield72, with a dirt road and an appropriate bed of straw at the back. I like the three monks in the image, but the fact that they get lower as they come towards us does imply that we're standing on a ladder - except that we're clearly on a line with the door. Put all the monks so their eyeline is on the same level, enlarging them as necessary, and the perspective of the scene will work much better.

A densely populated scene from Jimbean, full of colourful costumes and entertaining characters. I like the added mud, and there's certainly a lot of action here. The only real problem is the shadows: they need to be much stronger and more firmly grounded, otherwise all the people look as if they're floating.

A very nice composition from Vibeke, with a jolly array of monks and assorted wenches. A valiant stab at those shadows, too, but they need to be at more of an angle to the page: look at the shadow on the stone pot, which is short and to the left of it. Otherwise very tasteful!

A clever stained glass window from Ben Mills - I like the way the leading follows the outlines of the characters. But why the rectangular grid over the top? Is this a mediaeval form of double glazing?

Moody work from maricliff, with a select group f nuns - makes a change from all those monks. I like the darkening and the new sky, but a lit window would help to add a focus of interest. Watch the shadows: they seem disconnected from the bodies.

Most entertaining work from Deborah Morley, with a parody of the Kronenbourg ads - this one set in the middle of the Black Death.Great mud and skeletons, and I like the rooting pig, barrels and crosses on the doors. Very well conceived and executed.

A fine bunch of horsemen from Jota120, almost entirely obscuring the background. Excellent cutout and a great match of tone: I'd have flipped the background horizontally so that the light came from exactly the same direction. Aha! The second entry and you've done just that! Well spotted.

Great atmosphere from tissana, a night scene with glowing windows. Is it all too brown, though? And should the windows be that yellow? I'd like to see a person in here, just to give it a human feel. Oh, if you don't like the "Thai Trickster" title, just tell me what you'd prefer.


Posted on 16/09/11 09:26:43 AM
GKB
Magical Montagist
Posts: 4033

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Re: Challenge 368: Medieval mystery
Steve Caplin wrote:
But if you are going to add a pond, Gordon, don't you think it should reflect the building behind it?


!

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Posted on 16/09/11 10:40:37 AM
Jota120
Ingenious Inventor
Posts: 2615

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Re: Challenge 368: Medieval mystery
Thanks again Steve. I was quite happy with first attempt at first (for what it is worth).
Then self critique, painful, but necessary. Those shadows, light source not right. I thought you'd notice that ! Maybe sometimes I leave them in to see if you will notice .
Tried some other solutions, but 180 horizontal flip worked best, and more, I think composition is much better, they are going somewhere with a mission, ....
You give great feedback on others IMHO as always ....



Posted on 16/09/11 12:55:28 PM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 368: Medieval mystery
Ah shadows - almost as bad as perspective - I can never quite work them out the force certainly wasn't with me on that one

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Posted on 16/09/11 2:25:42 PM
marlcliff
Knight of Intrigue
Posts: 171

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Re: Challenge 368: Medieval mystery
Thank you Steve for the great feed back. I thought the servin wench in the back ground woulda been of intrest lol. The monk in the left window maybe should of put him in another window with more candlelight. The shadows my just got away fromme
thanks steve for the feedback

(I tried every combination to put the image in the place)

Posted on 16/09/11 2:25:43 PM
marlcliff
Knight of Intrigue
Posts: 171

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Re: Challenge 368: Medieval mystery
Thank you Steve for the great feed back. I thought the servin wench in the back ground woulda been of intrest lol. The monk in the left window maybe should of put him in another window with more candlelight. The shadows my just got away fromme
thanks steve for the feedback

(I tried every combination to put the image in the place)

Posted on 16/09/11 2:53:13 PM
Eva Roth
Luminous Liberator
Posts: 269

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Re: Challenge 368: Medieval mystery
Thanks you Steve! I didn't do a lot else than changing the colours and adding a person looking out of one off the windows. Sometimes a little adjustment does the trick.

Posted on 16/09/11 3:03:22 PM
Garfield72
Montage Manceau
Posts: 353

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Re: Challenge 368: Medieval mystery
Thanks you Steve, I will review "Establishing the horizon" of chapter 6.

Posted on 16/09/11 4:17:13 PM
sutex
Specular Specialist
Posts: 157

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Re: Challenge 368: Medieval mystery
Thanks thanks Steve.

Posted on 17/09/11 07:02:53 AM
Nick Curtain
Model Master
Posts: 1768

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Re: Challenge 368: Medieval mystery
Thanks Steve
I always find it tricky using studio type shots to match sunlight, but was quite pleased with the result. I'd shot the grass at Old Warden when visiting a custom car show and it seemed to fit better than the neatly mowed lawn. As for the monks, just meditating my son.
Nick

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