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Posted on 08/01/18 09:23:09 AM
DavidMac
Director of Photoshop
Posts: 5675

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Re: Challenge 687: Newtonian mechanics
dwindt wrote:
Pythagoras vs Newton.....Influence over Billiards cup




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Posted on 08/01/18 11:51:23 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 687: Newtonian mechanics
James Arendell wrote:
Good evening everyone. I haven´t had the opportunity to upload anything during the last few months due to work commitments, but now I have a bit of spare time on my hands so I thought it should be put to use!

Happy new year everyone!



Love it! Wish I had thought of that!


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Posted on 08/01/18 11:54:46 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 687: Newtonian mechanics
DavidMac wrote:
josephine harvatt wrote:
What a great story (although it sounds a dreadful experience) - we all knew the Dome would be a money wasting shambles and sadly we were right.


It was based on reverse accounting. Having spent far too much already, by the time it came to instilling the different exhibition zones, they were obliged to design around hypothetical visitor figures to maximise returns. Basically they added up the total estimated returns they needed to recoup their costs and converted it to visitor hours. This was then broken down by the day and used to arrive at a figure for how many visitors they would need each day and how quickly they could be 'processed' to maximise numbers.

The Body Zone (the interior of the giant sculpture for which I was doing the lighting and video) was the most popular attraction and they were anxious that it would become a bottleneck so we were required to design the interior and exhibition in such a way that it took no more than five and a half minutes for a visitor to pass though the entire thing.

Every time we came up with ideas that were genuinely involving and could get real visitor participation and involvement we were told by the senior management to scrap it on the basis that people would want to stop instead of keep moving. We were quite literally required to design non-involvement into the exhibit. An exhibition created around the principle of not wanting visitors to devote any time to really look at it .............. and they wonder why it was criticised .......

I am still amazed that, with all the wonders of the modern age - 3D cinema, animatronics Virtual Reality etc that people are still queueing and paying good money to see (essentially) some not very convincing wax sculptures of Slebs and historical figures


I was in Amsterdam a few days ago and my hotel was close by the Amsterdam Tussauds. There were queues opening to closing without cease!!

Mind you I think there's more than just waxworks in there nowadays. There are rides and other modern VR stuff as well.



Wow! That's fubar (army slang) - Talk about the triumph of form over (literal) content!



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Posted on 08/01/18 12:31:25 PM
DavidMac
Director of Photoshop
Posts: 5675

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Re: Challenge 687: Newtonian mechanics
josephine harvatt wrote:
[quoted]

Wow! That's fubar (army slang)



....... and come POETS we will all have Drill Commander Caplin's comments on our own efforts .......

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 08/01/18 2:26:59 PM
GKB
Magical Montagist
Posts: 4005

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Re: Challenge 687: Newtonian mechanics
Black - all important movies start with a black screen; and music - edgy, scary music that would make a parent or studio executive nervous.
LEGO Batman

http://vimeo.com/250264130

I figured that it was about time that I tried my hand at animation. This was put together using Photoshop, Cinema 4D and Hit Film Pro which I can thoroughly recommend as an After Effects replacement.






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Posted on 09/01/18 04:22:25 AM
dwindt
Realism Realiser
Posts: 920

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Re: Challenge 687: Newtonian mechanics
Ha, ha.....Fubar was my nick name in the infantry....a life time ago.

Posted on 09/01/18 05:06:38 AM
tooquilos
Wizard of Oz
Posts: 2898

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Re: Challenge 687: Newtonian mechanics
Gordon - what can I say?? that is amazing! You received a standing ovation from me. I literally stood up at the end of it and clapped!!

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Posted on 09/01/18 06:21:41 AM
dwindt
Realism Realiser
Posts: 920

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Re: Challenge 687: Newtonian mechanics
This ones dedicated to my mom. She walked past while I was working on the other image and cooed...."Oooo! Is that Andre' Rieu?" so I couldn't resist.

I did this one at work waiting for my next ship so not as much effort put into it as the first but thoroughly enjoyed it.



Posted on 09/01/18 09:32:11 AM
GKB
Magical Montagist
Posts: 4005

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Re: Challenge 687: Newtonian mechanics
Thank you Anna. I can see at least one hiccup but I had great fun putting it together.

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Posted on 09/01/18 12:08:30 PM
Linda Eckert
maîtresse marocaine
Posts: 148

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Re: Challenge 687: Newtonian mechanics
Have you realized that this position of the fingers on the left hand is impossible?



Posted on 09/01/18 1:23:28 PM
Frank
Eager Beaver
Posts: 1749

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Re: Challenge 687: Newtonian mechanics
Apple pie is born !!!
Gordon , your animation is fantastic-- loved the little satellite at the end.






Posted on 09/01/18 7:07:25 PM
Tom
Texture Technologist
Posts: 401

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Re: Challenge 687: Newtonian mechanics

High res here.






Posted on 09/01/18 8:04:14 PM
dwindt
Realism Realiser
Posts: 920

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Re: Challenge 687: Newtonian mechanics
Excuse the boring image but I had to get those fingers in.

The problem with the fingers is that they are straight up, which results in the fore shortening of the finger joints. The lighting is very tricky as you can see 2 sets of shadows on the palm as well as light bursts between the fingers.

To shadow them, I anticipated the sub surface scattering of human skin and not that of wax.

Anyway, I hope I did it justice. Anybody want a high res....?





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Posted on 09/01/18 8:29:57 PM
GKB
Magical Montagist
Posts: 4005

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Re: Challenge 687: Newtonian mechanics
Frank wrote:
Gordon , your animation is fantastic-- loved the little satellite at the end.


Thank you Frank.

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Posted on 10/01/18 05:51:34 AM
tooquilos
Wizard of Oz
Posts: 2898

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Re: Challenge 687: Newtonian mechanics
http://vimeo.com/250225548



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Posted on 10/01/18 11:13:10 AM
James Arendell
Satire Supremo
Posts: 13

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Re: Challenge 687: Newtonian mechanics
Just a quick upload. Maybe Newton designed the original spectrum plectrum which Brian May is testing!




Posted on 10/01/18 11:14:48 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 687: Newtonian mechanics
GKB wrote:
Black - all important movies start with a black screen; and music - edgy, scary music that would make a parent or studio executive nervous.
LEGO Batman

http://vimeo.com/250264130

I figured that it was about time that I tried my hand at animation. This was put together using Photoshop, Cinema 4D and Hit Film Pro which I can thoroughly recommend as an After Effects replacement.






That is a most elegant piece of work!



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Posted on 10/01/18 11:14:50 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 687: Newtonian mechanics
GKB wrote:
Black - all important movies start with a black screen; and music - edgy, scary music that would make a parent or studio executive nervous.
LEGO Batman

http://vimeo.com/250264130

I figured that it was about time that I tried my hand at animation. This was put together using Photoshop, Cinema 4D and Hit Film Pro which I can thoroughly recommend as an After Effects replacement.






That is an elegant piece of work!


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I'm not really bad - I just draw that way

Posted on 10/01/18 11:18:36 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 687: Newtonian mechanics
[quoted]
tooquilos wrote:
http://vimeo.com/250225548

That really made me smile - thanks for brightening up a dull day!

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I'm not really bad - I just draw that way

Posted on 10/01/18 1:28:18 PM
Mariner
Renaissance Mariner
Posts: 3063

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You and me babe, how about it?

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