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Posted on 17/01/22 3:24:13 PM
lwc
Hole in One
Posts: 3216

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Re: Challenge 890: Prelude to the Bumpy Landing


Posted on 17/01/22 3:33:54 PM
DavidMac
Director of Photoshop
Posts: 5666

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Re: Challenge 890: Bumpy landing


It's going to be interesting just how long this man can go on being bullet proof.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/01/22 4:49:30 PM
GKB
Magical Montagist
Posts: 3999

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Re: Challenge 890: Prelude to the Bumpy Landing
lwc wrote:



Now that could (should) be a very bumpy landing.

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Posted on 18/01/22 12:01:52 PM
Mariner
Renaissance Mariner
Posts: 3054

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Re: Challenge 890: Bumpy landing
Good video, Anna, and it's goodbye to Novax Jockeydick. He messed about, you caught him out! You got it right in the end, Australia! See you at the French Open, Novax. Maybe.

Posted on 18/01/22 12:06:18 PM
Mariner
Renaissance Mariner
Posts: 3054

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Re: Challenge 890: Bumpy landing
Loyd, Boris is certainly spinning around right now. Great stuff!

Posted on 18/01/22 9:29:22 PM
lwc
Hole in One
Posts: 3216

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Re: Challenge 890: Bumpy landing
Thanks Mariner, the image I used had a look of abject terror, it just seemed to fit in this challenge.

Posted on 19/01/22 03:43:50 AM
DavidMac
Director of Photoshop
Posts: 5666

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Re: Challenge 890: Bumpy landing
tooquilos wrote:
Not quite on brief...but it's a topical subject; here and I suppose internationally, as well.


Saw this on the web. «When it comes to tennis, the Aussies really know how to return a Serb ».


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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 19/01/22 10:11:14 AM
Frank
Eager Beaver
Posts: 1739

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Re: Challenge 890: Bumpy landing
Nice one Ant - good front one out of the gate
Tangled parachute - Well done David and love the Gnomes (fire brigade and all)
Interesting Gordon and a fine animation to go along with it
A Great 2 framer Michael - Very well done - love the propulsion
Anna- well done as usual and yes certainly in the news here
Loyd - I'm dizzy and feeling a little queazy - pass the b___ bags please- and a parachute - I want out

Posted on 19/01/22 9:01:01 PM
dwindt
Realism Realiser
Posts: 919

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Re: Challenge 890: Bumpy landing
Lovely work everybody. Been playing in 3D programs again...but painted the capsule in PS.



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The grass is greener on the other side of the fence because there is more $hit there.

Posted on 19/01/22 10:28:06 PM
Frank
Eager Beaver
Posts: 1739

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Re: Challenge 890: Bumpy landing
Lovely job Dennis - looks great

Posted on 19/01/22 10:30:45 PM
Frank
Eager Beaver
Posts: 1739

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Re: Challenge 890: Bumpy landing
Almost bowed out of this one due to lack of ideas, but started playing and got carried away once again.

http://vimeo.com/667988975

Posted on 20/01/22 01:40:40 AM
Mariner
Renaissance Mariner
Posts: 3054

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The original plan?



Posted on 20/01/22 12:05:39 PM
DavidMac
Director of Photoshop
Posts: 5666

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Re: Challenge 890: Bumpy landing
Very atmospheric Dennis. Nice to see you using photoshop.

_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 20/01/22 12:08:53 PM
DavidMac
Director of Photoshop
Posts: 5666

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Re: Challenge 890: Bumpy landing
Frank wrote:
..... and got carried away once again.


Very glad you did!

_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 20/01/22 12:12:01 PM
DavidMac
Director of Photoshop
Posts: 5666

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The original plan?
All the Mariner hallmarks Michael. I am sure the original never looked so good!


_________________
The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 20/01/22 12:40:03 PM
Mariner
Renaissance Mariner
Posts: 3054

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The original plan?
DavidMac wrote:
All the Mariner hallmarks Michael. I am sure the original never looked so good!



No, David, the original in the museum looks like a wreck.

Posted on 20/01/22 3:42:30 PM
Frank
Eager Beaver
Posts: 1739

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Re: Challenge 890: Bumpy landing
Mariner, I agree, yours however looks like a million bucks.

Posted on 20/01/22 10:25:47 PM
dwindt
Realism Realiser
Posts: 919

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Re: Challenge 890: Bumpy landing
"Romeo Mike to Hotel Quebec 1...Tin can sighted, on schedule and passing 5800 feet. Rendezvous a go...repeat...rendezvous a go. Deploy can opener; out."



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The grass is greener on the other side of the fence because there is more $hit there.

Posted on 20/01/22 10:32:02 PM
dwindt
Realism Realiser
Posts: 919

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Re: Challenge 890: Bumpy landing
Thank you David. I use PS almost every day...for 2D and 3D. Magic program thanks!!!

_________________
The grass is greener on the other side of the fence because there is more $hit there.

Posted on 21/01/22 05:28:45 AM
Mariner
Renaissance Mariner
Posts: 3054

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Re: Challenge 890: Bumpy landing
Thanks, Frank, I do my best.
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