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Posted on 05/02/13 4:44:24 PM
Sjef
Flying Dutchman
Posts: 571

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Re: Challenge 439: A sense of scale


Posted on 05/02/13 5:36:59 PM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Challenge 439: A sense of scale
I realise this is a bit stupid, but got caught up with trying to make a monster in Sculptris, which was fun, and then painting it in PS. Then had to change all the colour to fit in the image.



Posted on 05/02/13 7:43:19 PM
Whaler
Visual Viking
Posts: 330

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Re: Challenge 439: A sense of scale
Jota120 wrote:
Must be metric then Whaler. Thank god for SI units and goodbye £SD, but still have some ',", etc.


Yes, Jota, of course it's metric!

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Posted on 06/02/13 02:58:05 AM
vibeke
Kreative Kiwi
Posts: 2166

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Re: Challenge 439: A sense of scale
Unhappy girl



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Posted on 06/02/13 12:05:43 PM
james
Surreal Spoofer
Posts: 1194

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Re: Challenge 439: A sense of scale
http://i153.photobucket.com/albums/s211/fungismith/flight-prime_zps321fd4e5.gif

Posted on 06/02/13 2:15:15 PM
puffin31939
Montage Mariner
Posts: 383

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Re: Challenge 439: A sense of scale
Deleted

Don't know how to remove the file from the server, sorry!

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Posted on 06/02/13 2:18:29 PM
puffin31939
Montage Mariner
Posts: 383

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Re: Challenge 439: A sense of scale
Try again!

This week has turned out to be unexpectedly busy (and I am getting used to a new graphics tablet!) so these two are very quick, rough and ready offerings...

I ended up with muddy boots after all.







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Posted on 06/02/13 2:20:10 PM
puffin31939
Montage Mariner
Posts: 383

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Re: Challenge 439: A sense of scale
Tried a different idea.





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Posted on 06/02/13 3:36:24 PM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 439: A sense of scale
Both are excellent puffin!

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Posted on 06/02/13 3:41:13 PM
Artwel
Satire Supremo
Posts: 607

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Re: Challenge 439: A sense of scale
Very nice puffin

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Posted on 07/02/13 08:48:11 AM
joeysala
Perfect Palmist
Posts: 604

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Re: Challenge 439: A sense of scale


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Posted on 07/02/13 8:24:32 PM
GKB
Magical Montagist
Posts: 4033

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Re: Challenge 439: A sense of scale
Hi all

I'm in Costa Rica on a wildlife photography shoot so cannot take part for while but this week's images look pretty good.

The wildlife here is quite spectacular.

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Posted on 07/02/13 8:29:44 PM
BigVern
Q Quipper
Posts: 674

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Re: Challenge 439: A sense of scale
Have fun Gordon.

I think I may have to bail on this week's challenge as been too busy and I am running out of week with no good ideas on what to do.



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Posted on 07/02/13 8:57:15 PM
michael sinclair
Off-Topic Opportunist
Posts: 1871

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Re: Challenge 439: A sense of scale
I'll squeeze another one in.



Posted on 08/02/13 04:02:55 AM
Artwel
Satire Supremo
Posts: 607

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Re: Challenge 439: A sense of scale
Just a quick picture. I was working on a separate video which I didn't finish properly, but here's the incomplete version... http://vimeo.com/59204170





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Posted on 08/02/13 08:36:32 AM
Steve Caplin
Administrator
Posts: 7052

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Re: Challenge 439: A sense of scale
The first to play with scale this week was James, with a set of three jets hurtling across the landscape. The reflections are a great addition here, really adding to the effect. I wonder, though: should both the jets and the mud have motion blur? I like the movement of the boats and the planes in the second entry - those floating houses seem a rather odd colour, though, and stand out a little too much from their surroundings. I really like the motion in the third entry - but shouldn't the balloon have a reflection as well as the sky?

I like Ben Mills's approach, with parachute jumpers over the landscape. Given that the helicopter is in such sharp focus, though, why is the background blurred? That's motion blur, not depth of field - not sure it works. Did you try it without? As for the second entry - I recognise that boot! That's my foot! From a Friday challenge I set way back in 2005. Good find!

Another military shot, this time from Nick Curtain with a fully tooled-up fighter jet. The green tinting gives a good sense of foliage here. I like the massive scale suggested by the two ships, but I'm concerned by their sailing direction: surely they should be going up and down the river, not across it? With the limited turning circle on those things they're both heading for disaster.

I like Jota120's muddy car, but there's a perspective issue: at that distance from the camera, the perspective distortion on the car would be very much less.

A good assembly from Ant Snell, with several layers of distance. I really like the boat, with its splendid reflection, and the newly rippling water. The people are rather too small for their position in the scene, though, and looking directly sideways there's no way they could be watching that bird. Tricky stuff, perspective! You've set yourself a very complex task here.

A very enjoyable image from Garfield72, with a mud-covered giant rising from the earth. Great blending and shading - a very persuasive image altogether. I like the idea in the second entry, but there's something too neat about that line of mud at the bottom of the car. More spattering, fewer smooth contours! The third entry works better, I think.

A beautiful image from Kathryn, with a combination of houses and trees that sets a very convincing impression of scale. I like the way the mud blends off into the distant mountains, and the overall tones blend together beautifully A perfect montage, Kathryn - you should be very pleased with this.

The mud forms the ground for a grisly gladiator scene from Lorenzo1977, with reflections of the fighters in the water. Nicely achieved, but should the water be as still as that? And since it reflects the gladiators so precisely, shouldn't it also reflect the stadium behind them?

I liked sciteach's muddy Godzilla towering over the bridge, with good reflections of both in the water. But we're looking at the bridge directly from the side, which means we're effectively on a level with the horizon; we shouldn't be able to see that much mud at the top of the picture. Blend it into a distant sky, and the whole scene will make more sense.

A beautifully serene image from tooquilos, with the mud transformed into a landscape of ruined temples and modern roads (perhaps some reflection of the road in the water?). A great treatment in the animated version - right down to the reflection of the view in the glasses! Now that's really cool. Just one thing: would the camera remain steady with the landscape while the plane wobbles around it? Or the other way around?

A very funny image from katew, with a soapy bather - I like the way he's looking directly at that rubber duck, and those are some elegantly drawn soap bubbles. If I were him, though, I'd stick the scrubbing brush upright in the mud, rather than lying it flat.

Some fine hippos from Linda Eckert, complete with reflections in the water - very nicely blended into the mud. The only thing that feels wrong here is the camera in the foreground: it's too much in profile. You really need to find a shot where the camera is pointing back into the scene, rather than sideways.

A desolate landscape from marlcliff, with a blasted tree and a distant power station gushing out smoke. I like the lone dog, which gives a sense of predatory danger, but does the girl in evening dress really make sense in such surroundings? You might have to suspend your fondness for pretty women every now and again, Phill!

I was very intrigued by Emy's entry, in which the handbag isn't just covered in mud, it's see through - and we can see right through the woman holding it, as well. It's an interesting optical trick; but are you sure it makes sense?

A novel approach from michael sinclair, who has transposed the water to a new setting, with verdant forestry all round. A good sense of scale here; perhaps a touch too much low lying cloud? I prefer the subtlety of the second entry, which has a very good feel to it - especially the distant landscape. A few reflections missing from those trees right in the middle, I think. I like the landscape in the third entry entry, with great mountains at the side - and while I applaud your sense of distance in the fourth entry, the perspective of the sky no longer works with that angle on the ground. Not much of the original landscape left in the fifth entry - and isn't that eagle flying rather too low? Some odd blending going on there, with rocks fading away where they should have hard edges. You need to take another look at this one.

A serene initial entry from Jota120, so wildly off-topic I don't know what to say about it. So I won't. A haunting second entry, but the extreme perspective of the people seems at odds with the more gentle perspective of the mud. Great snow, though.

An interesting entry from Mariner, who has replaced the landscape with a distant view that's very similar. Somewhat extreme shading on the woman in the foreground, though - and should you flip the dog so it's looking at her?

I think Darren's entry shows the forum's first ever bear crap - interesting. I like the footprints in the mud! But what's that beneath the bear? If it's a reflection, it needs a head and it needs not to go over the mud; if it's a shadow, it needs to be less far behind it. A truly splendid second entry, though, with a huge amount of detail - the distant town and factory, the close-up digging machines, the road on the left, the boats on the river, the logging machines bottom left - a tremendous piece of work. Just one small point: the reflection of the ship needs to go straight down, not at an angle. But that's a very minor issue: overall it's a really good piece of work.

What really intrigues me about Whaler's sense of scale is that the ruler appears to be taken from a computer screen - complete with close box on the far left. Is that right? I like the way it fits on the wood, but shouldn't it have inches on the other side?

A great view from Vibeke, with a very snow-laden landscape, and just the lone cruise ship giving the scene a sense of scale. I like the wake behind the ship, but perhaps you should have opened up a channel in the mud behind it - I don't see how it can have got into that stretch of river. A great shot in the second entry - your granddaughter, perhaps? I can see a strong family resemblance!

A fine entry from Frank, with the added foliage making sense of the perspective of the quad bikes. A great action scene - but weren't you tempted to drive yourself?

I feel rather sorry for Josephine Harvatt's Daleks - not only are they sinking into the mud, they've completely forgotten to cast a reflection. Or have they fallen prey to vampirisim as well? I like the distant horizon, and the sun.

Plenty of nature in Sjef's entry, and cropping the ground to a perspective square is an interesting technique. Is that a reflection of the worm in the water, or a shadow? And could it really lie on the water's surface like that?

I like the sense of scale given by Deborah Morley's rocket ship, and that's a fine alien monster - or, at least, the head of one. That's the problem with sculptris: great for making heads, but it's really hard to start with a ball of clay and end up with a body.

A fine blending of muddy boots into the ground from puffin31939, although I do wonder how they got there: perhaps a line of footprints in the mud behind? Very nicely achieved, though, and thoroughly convincing. An excellent scene in the second entry, blending perfectly into the logging shot. Good work!

A wonderful entry from joeysala, with a caveman and his cavefamily on a primeval landscape - I really like the way you've blended the mud into those distant mountains, and the hint of smoke from a volcano in the distance. Very nicely achieved - excellent.

The distant blur gives a good sense of distance in Artwel's entry, and I like the rippled reflection of the skeleton. Very good movement and gunfire in the animated version, and those are some really fine explosions - a terrific piece of work. But - isn't that the theme to the A Team???

Posted on 08/02/13 08:44:08 AM
vibeke
Kreative Kiwi
Posts: 2166

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Re: Challenge 439: A sense of scale
Thanks Steve, and you were almost right about the girl, It's my daughter, taken back in 1975. we had bought a property in the country and she tried and failed to jump across the creek. She was very angry and even more so when she saw the photo.

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Posted on 08/02/13 08:46:25 AM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 439: A sense of scale
Ha ha!
I tried to do a reflection but due to my ineptitude it looked wronger (?) than no reflection - the laws of physics evidently do not operate on Skaro in the same way as on earth

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Posted on 08/02/13 08:51:54 AM
Nick Curtain
Model Master
Posts: 1768

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Re: Challenge 439: A sense of scale
Hi Steve

The boats are meant to be moored up while the passengers go off and explore the area. The idea came to me because I visited Santorini many years ago and the cruise ships sit away from the shore just like that. You will see lots of little boats around them. With side props, modern ships can turn in pretty tight spaces.

Nick


Posted on 08/02/13 09:27:41 AM
joeysala
Perfect Palmist
Posts: 604

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Re: Challenge 439: A sense of scale
Thanks Steve. Really enjoyed this one. Foreshortening the original (so it made sense in my composition) was challenging...and fun.

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