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Posted on 16/09/21 08:35:57 AM
GKB
Magical Montagist
Posts: 3973

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Re: Challenge 874: All at sea
Mariner wrote:



I look forward to getting my copy. Is it available on Amazon?

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Posted on 16/09/21 10:17:20 AM
Mariner
Renaissance Mariner
Posts: 3010

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Re: Challenge 874: All at sea
Gordon wrote
I look forward to getting my copy. Is it available on Amazon?

Sorry Gordon, it's not due for release on Amazon until just before Christmas.
By the way, I have altered the oriinal slightly and corrected the drop shadow.



Posted on 16/09/21 10:20:09 AM
Mariner
Renaissance Mariner
Posts: 3010

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Re: Challenge 874: All at sea
DavidMac wrote:
Interesting to see that for all of us, still or animated, the trickiest weak point is the boat to water interface. Hard to do convincingly.

Yes, it's tricky isn't it? Maybe Steve could give us some tips.


Posted on 16/09/21 11:33:37 AM
lwc
Hole in One
Posts: 3130

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Re: Challenge 874: All at sea
Very nice Mariner, good one!

David, your comment about the boat to water interface made me try one more. This time forgetting about birds and sharks, etc., and focusing entirely on the boat and water relationship. DP Animation has been releasing some updates to their software with a few new controls that I am still in the process of learning how to use and they have helped a little.

Anyway, I think it's an improvement over my previous efforts.






Posted on 16/09/21 2:24:47 PM
Mariner
Renaissance Mariner
Posts: 3010

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Re: Challenge 874: All at sea
Excellent Loyd, your best today.

David, your outrageous libel of all the contributors to this website has galvanized me into action (!) Tonight, therefore, I shall put in yet another entry in an attempt to prove you wrong!


Posted on 16/09/21 3:38:02 PM
lwc
Hole in One
Posts: 3130

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Re: Challenge 874: All at sea
You go Michael. A perfect opportunity. After all, it could be months before we see another 'boat in the water' challenge.

Posted on 16/09/21 9:47:02 PM
DavidMac
Director of Photoshop
Posts: 5567

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Re: Challenge 874: All at sea
lwc wrote:
Very nice Mariner, good one!

David, your comment about the boat to water interface made me try one more. This time forgetting about birds and sharks, etc., and focusing entirely on the boat and water relationship. DP Animation has been releasing some updates to their software with a few new controls that I am still in the process of learning how to use and they have helped a little.

Anyway, I think it's an improvement over my previous efforts.


Yes it is indeed. Excellent!

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/09/21 00:51:00 AM
michael sinclair
Off-Topic Opportunist
Posts: 1853

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Re: Challenge 874: All at sea
Don't forget to add drama




Posted on 17/09/21 02:37:34 AM
Mariner
Renaissance Mariner
Posts: 3010

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Re: Challenge 874: All at sea
David you are right. If there is anything but a flat calm it is extremely difficult to create a reflection of a boat because the outline is so hard to imagine. Here is my attempt anyway:


Posted on 17/09/21 08:04:29 AM
DavidMac
Director of Photoshop
Posts: 5567

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Re: Challenge 874: All at sea
michael sinclair wrote:
Don't forget to add drama


Right! Well that does it!

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/09/21 08:13:39 AM
DavidMac
Director of Photoshop
Posts: 5567

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Re: Challenge 874: All at sea
Removed

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/09/21 08:19:21 AM
DavidMac
Director of Photoshop
Posts: 5567

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Re: Challenge 874: All at sea
Mariner wrote:
David you are right. If there is anything but a flat calm it is extremely difficult to create a reflection of a boat because the outline is so hard to imagine.


And your's is a stationary boat. With movement you have the added problem of the boats own ripples and wake which normally will include some white water too. But in this case reflection is less of an issue.

In my very first entry I "replaced" an existing boat with the challenge boat making use of the patterns of water disturbance already there. Even so it took a mass of fiddling to try and get a convincing result.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/09/21 08:40:16 AM
Steve Caplin
Administrator
Posts: 7000

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Re: Challenge 874: All at sea
First to set sail this week was DavidMac, with a tremendously realistic entry. The woman fits perfectly, and the boat interior has been patched to perfection. The rope she’s holding is the best feature, I think. “Somehow too easy”, you say? I call it faultless. I enjoyed the second entry, with its curious crew of what looks like a medieval barmaid and the Tin Man from the Wizard of Oz wielding a machine gun. An interesting approach to the rotor.

A serene lake in what looks like Regent’s Park from GKB, with a good gag about circumnavigating the globe. I like the seagull perched on top. I would make a slight quibble about the shadow of the globe not matching the light direction (you’d see the frame head on, not curving round the globe) but frankly that’s a quibble too far, even for me.

An ingenious top-down view from Vibeke, with a very odd sailor at the helm - who is this man? Was he clutching a bottle of chianti in the original photograph? Very convincing work. And Mariner’s right - it does look like Gordon. Although I don’t imagine Gordon has that tattoo.

High drama from Mariner, with the boat attempting to sail through a rolling wave (I’m sure there’s a technical term for those things, no idea what it is). A great concept; not so sure about the water foaming around the edge of the boat, which looks rather painted on. More turbulence needed there, perhaps? Now I’m no sailor, but I’d have thought that if the two occupants of the second entry were sitting where they are, it would make the boat capsize. Correct me if I’m wrong. I see DavidMac agrees with me, and as he seems to know a lot about just about everything I’ll go along with what he says. Although I do like your response in the third entry, which amused me greatly. An interesting approach to the reflection in the fourth entry, which is very close. My main quibble here is with the angle of the reflected stern: it may look like it’s on a slope, but that’s just because of the angle of view of the boat. The reflection should, I think, be exactly parallel to it.

The first entry from lwc this week is a remarkably calm sunset - but beautiful, the boat recoloured to match the view. Charming. Good to see it moving in the second entry, and that’s a clever cheat having it off the bottom of the page so you don’t have to make the water around it. Is that yoga, or a reconstruction of the scene from Titanic in the third entry? Either way, it’s very serene. The fourth entry is astonishing - love the seagulls! And the movement of the sea itself is impressive. As Vibeke said, Wow. The rainstorm adds a lot to the atmosphere in the fifth entry; the thing that jars here, though, is the edge of the body of water in the foreground. The sixth entry is much closer, although being animated you’ve made it harder for yourself: there’s still that wavy line parallel to the bottom of the frame at the back of the boat, which should really wrap around the boat.

Is that rain on the lens in tooquilos's entry? It certainly adds to the drama, and distracts from the fact that the sailor is made from chicken wire. I like the ship in the bottle in the animated version, and those are some serious waves! A terrific set of locations - all very different, and nicely done.

A fine animation from michael sinclair, which looks at first glance like a two framer until you realise the sea keeps scrolling past. In which case it might have been an idea to add additional steps between the two positions of the boats, to prevent the jerkiness. High drama, indeed, in the second entry - you really like your complex textures, don’t you! A curious mix of perspectives here, though - you need to bring the horizon down a lot to match the angle of the aircraft carrier.

The shark at the beginning of Frank's animation made me smile - and I love the combination of elements assembled here, mixing live footage with animated stills. Splendid, Frank! I really like the foam around the boat, and the seagulls. The only thing that perplexes me is why the left-hand edge of the cruiser is mirrored.
____________

Terrific entries all round this week, and I’m especially pleased with the level of debate. This, I think, is what makes this Forum so special: it’s the spirit of cooperation, rather than competition. Many thanks to all of you for keeping the conversation going.


Posted on 17/09/21 09:08:25 AM
vibeke
Kreative Kiwi
Posts: 2166

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Re: Challenge 874: All at sea
Thanks Steve, Both the background and the man is from my trip to Venice quite a few years ago. The man wasn't holding the bottle, but I needed something to hide part of the original man's trousers.

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Posted on 17/09/21 09:54:29 AM
Mariner
Renaissance Mariner
Posts: 3010

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Re: Challenge 874: All at sea
Steve, thanks for your comments. I agree with nearly everything that you and David say. I found this a very difficult Challlenge in some ways. Bring on the next!

Posted on 17/09/21 10:38:17 AM
DavidMac
Director of Photoshop
Posts: 5567

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Re: Challenge 874: All at sea
Thanks Steve. I hope I don't know a lot about everything but I was a fair weather sailor (Norfolk Broads) when I was a teenager. Once you know the basics you cannot help but spot those who don't.

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The subtlety and conviction of any Photoshop effect is invariably inversely proportional to the number of knobs on it .......

Posted on 17/09/21 11:19:45 AM
Steve Caplin
Administrator
Posts: 7000

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Re: Challenge 874: All at sea
DavidMac pointed out that the hardest part is the boat/water interface, and Mariner asked if I could show how it's done.

It is difficult, certainly. You can see my approach to the problem here. Hope this helps.

Posted on 17/09/21 11:39:24 AM
Frank
Eager Beaver
Posts: 1735

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Re: Challenge 874: All at sea
Thanks Steve, I never noticed the mirror effect at the end on the cruiser til you spotted it. Went back to see why: - when I added a" Rain On Glass" effect at the end there is a Mirroring rendering option that should have been turned to "tile" - learning curve.


Posted on 17/09/21 12:29:39 PM
GKB
Magical Montagist
Posts: 3973

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Re: Challenge 874: All at sea
Thanks Steve. I wondered if you would spot my deliberate mistake

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If at first you don't succeed then skydiving is not for you.

Posted on 17/09/21 12:56:27 PM
Frank
Eager Beaver
Posts: 1735

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Re: Challenge 874: All at sea
In reference to Mariner's "reflection of a boat" perhaps a displacement map using a b&w copy of the water, slightly gaussian blurred would help. A little tweaking of the vertical/ horizontal would be necessary. ( Filter>Distort> Displace)
On water that's not too rough of course.
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