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Posted on 17/05/24 10:20:05 AM
Mariner
Renaissance Mariner
Posts: 3051

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Re: Challenge 1004: The ghost passage
Thanks Steve, glad you liked it.

Posted on 17/05/24 12:08:12 PM
DavidMac
Director of Photoshop
Posts: 5658

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Re: Challenge 1004: The ghost passage
Steve Caplin wrote:
The rubber gloves are both intriguing and deeply worrying.


Aren't they just! A disturbingly large number of these turned up when I googled masseuse. So I thought "May as well be hanged for a lamb as a sheep ............. ".

The way the light catches the underneath of the broken pediment (architectural jargon alert) is spot on.


I was hoping you'd spot that!

But why are they so much smaller than the man at the far end? That looks off to me.


What makes this mistake so truly baffling is that, lacking proper vision in one eye (it's legally blind), I have no true stereoscopic depth perception. Along with other secondary clues like parallax and colour saturation, I am constantly obliged in my daily life to rely on relative size as my principal depth clue. You'd think I'd be good at it. Yet in my images I am constantly struggling with it.

Go figure ............

can’t quite make sense of what’s going on. I think it’s a gestalt thing, and it hasn’t clicked with me yet.


Sorry Steve this going to a tiny bit long.

I think in this instance 'gestalt' may definitely be read as poor execution. I did this in a rush. I came very unstuck on how to show a mirror which, for Pepper's Ghost, needs to be invisible.

You have to imagine this as a theatrical set on a raised stage with the front wall of the house facing the audience. The skeletons are in a black lined hole which to a spectator seated low down offscreen right would not be visible. (Eyes at 'ground' level). The bottom edge of the mirror rests upon the back edge of the hole. It is inclined forward at 45° so the top edge is behind the arch. The reflection presented to the spectator would be looking directly down on to the tops of skeletons. In spectator terms, relative to the surrounding building, the skeletons would appear to be floating horizontally above the passage floor with their heads towards the spectator.

It was very dumb conception on my part. Far better would have been to create a black void in the right side of the passage extending inside the house. A vertical mirror set at 45° across the passage would mean that anything moving around in the void would appear to be moving in the passage.

Seems my hindsight is better than my vision ...........

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Posted on 17/05/24 1:14:00 PM
lwc
Hole in One
Posts: 3208

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Re: Challenge 1004: The ghost passage
Steve Caplin wrote:
What’s that above the window, though? Some sort of balcony?


One of those things I overlooked when focused so much on the animated character... fun challenge, an early Halloween treat. Thanks Steve!


Posted on 22/05/24 10:46:49 PM
Frank
Eager Beaver
Posts: 1739

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Re: Challenge 1004: The ghost passage
Thanks Steve , that was a mixture of different soundtracks.

Posted on 01/06/24 12:00:34 PM
josephine harvatt
Gag Gadgeteer
Posts: 2603

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Re: Challenge 1004: The ghost passage
Cheers Steve I can recommend Ghosts - Not un co-incidentally its the same people as are in Horrible Histories

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