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Posted on 18/03/19 01:46:24 AM
tooquilos
Wizard of Oz
Posts: 2904

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Re: Challenge 746: Epstein's Torso
dwindt wrote:



Dwindt, your 3d model is very impressive!! What did you use to model it in?


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Posted on 18/03/19 01:47:03 AM
tooquilos
Wizard of Oz
Posts: 2904

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Re: Challenge 746: Epstein's Torso

Thank you so much Steve!

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Posted on 29/03/19 06:12:23 AM
dwindt
Realism Realiser
Posts: 948

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Re: Challenge 746: Epstein's Torso
tooquilos wrote:
dwindt wrote:



Dwindt, your 3d model is very impressive!! What did you use to model it in?



Sorry Tooquilos, for the late reply. Suffering a a good dose of brain strain from some very poorly planned ships.

I modeled the torso in Modo and tweaked it in zBrush. I used Headus uv layout to unwrap the uv's and textured it in 3D coat. 3D coat's smart materials are pretty impressive. Similar to substance shader. The surface constraints owe to the imperfections of the surface, dependent upon the various maps that you apply.(2nd render) I also applied shaders to it in Daz Studio (1st render) and illuminated the scene with HDR lighting similar to the back drop I used. This marries the model to the environment pretty convincingly. I rendered it with Daz's new iRay renderer.

I'm still tinkering with it. I would like to model the entire sculpture but I am having difficulties with techniques and am learning as I go. LWC's drilling animation caused me to envisage a "War of the Worlds" type scenery done with Epstein's Torso.

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Posted on 29/03/19 07:59:24 AM
Steve Caplin
Administrator
Posts: 7047

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Re: Challenge 746: Epstein's Torso
Dwidnt - that sounds like a huge amount of effort. Exactly the sort of thing that really puts me off 3D modelling.

Spectacular results, though.

Posted on 31/03/19 9:04:05 PM
dwindt
Realism Realiser
Posts: 948

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Re: Challenge 746: Epstein's Torso
Steve Caplin wrote:
Dwidnt - that sounds like a huge amount of effort. Exactly the sort of thing that really puts me off 3D modelling.

Spectacular results, though.


It is Steve but every now and then, depending on the difficulty factor of what is needed to be modeled, the lack of photo reference raises the need to model something in 3D. The result, if done right, is worth the labour.

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Posted on 31/03/19 9:23:33 PM
DavidMac
Director of Photoshop
Posts: 5776

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Re: Challenge 746: Epstein's Torso
Dennis has been a fan of 3D modelling for many years. In another forum entirely I used to give him a very hard time for it!

I am obliged to accept that he has become extremely accomplished and his single minded pursuit of it has paid dividends.

But, sorry Dennis, I will still only go there myself when I see no viable alternative ........

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Posted on 31/03/19 10:04:02 PM
GKB
Magical Montagist
Posts: 4033

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Re: Challenge 746: Epstein's Torso
Very good dwindled. I would like to be able to do as well with my own modelling.

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Posted on 31/03/19 11:12:48 PM
dwindt
Realism Realiser
Posts: 948

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Re: Challenge 746: Epstein's Torso
DavidMac wrote:
Dennis has been a fan of 3D modelling for many years. In another forum entirely I used to give him a very hard time for it!

I am obliged to accept that he has become extremely accomplished and his single minded pursuit of it has paid dividends.

But, sorry Dennis, I will still only go there myself when I see no viable alternative ........


Ha, ha. That was an amazing family of creatives. Definitely no hard feelings Dave. I learnt so much from you.



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Posted on 31/03/19 11:19:23 PM
dwindt
Realism Realiser
Posts: 948

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Re: Challenge 746: Epstein's Torso
GKB wrote:
Very good dwindled. I would like to be able to do as well with my own modelling.


GKB, thank you. I have absolutely no idea why I started 3D. Maybe trying to get an edge on Dave... He's capable of producing stunning works of art.



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