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» Forum Index » The Friday Challenge » Topic: Contest 114: Rebuild the WTC

Posted on 20/09/06 10:19:52 PM
tank172
ThreeDee Thriller
Posts: 692

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Re: Contest 114: Rebuild the WTC
Deborah,

I've created a new post topic in the Reader's Gallery section regarding Vue.

http://www.howtocheatinphotoshop.com/cgi-bin/simpleforum_pro.cgi?fid=04&topic_id=1158786944

It really is a fantastic program!

Chris

Posted on 21/09/06 09:59:28 AM
GKB
Magical Montagist
Posts: 3744

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Re: Contest 114: Rebuild the WTC
Chris,
I have checked out the Vue Infinite site. I use Cinema 4D for my 3D work but this looks verrrry interesting.
Gordon

Posted on 21/09/06 1:58:18 PM
tank172
ThreeDee Thriller
Posts: 692

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Re: Contest 114: Rebuild the WTC
GKB,

I really have enjoyed working with Vue. One neat feature is that you can create a scene within Vue and export it directly as a Photoshop file for postwork with all layers intact!

Also, Vue handles imported objects from Poser and other programs very much the same way as you would with "smart objects" between Adobe Illustrator and Photoshop CS2. Which is if you decided to change the facial expression or design of an object within Poser or Cinema 4D, save the artwork, and go back to the scene in Vue...Vue will then ask if you would like to update the modified object. The object is then updated, but any changes to you made to it within Vue will still be intact. Pretty nifty.

--Chris

Posted on 21/09/06 2:03:59 PM
GKB
Magical Montagist
Posts: 3744

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Re: Contest 114: Rebuild the WTC
Thanks Chris,
You may just have cost me a couple of hundred dollars!
Gordon

Posted on 21/09/06 3:22:23 PM
GKB
Magical Montagist
Posts: 3744

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Re: Contest 114: Rebuild the WTC
Chris,
I just checked with Amazon - make that $600 - I think it might have to wait awhile.

Gordon

Posted on 21/09/06 3:44:02 PM
tank172
ThreeDee Thriller
Posts: 692

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Re: Contest 114: Rebuild the WTC
GKB,

For my uses, it was a very good investment that has already nearly paid for itself. Same with Adobe software.

Chris

Posted on 21/09/06 3:50:54 PM
GKB
Magical Montagist
Posts: 3744

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Re: Contest 114: Rebuild the WTC
Chris,
I just noticed on the Vue website that there is a free upgrade to Vue6 available to recent purchasers of Vue 5. You might want to check that out in case you finally can get a free lunch.
Gordon

Posted on 21/09/06 9:13:05 PM
Whaler
Visual Viking
Posts: 330

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Re: Contest 114: Rebuild the WTC
Why not build a great big apple right there. A building like that would not be offensive to anyone.



_________________
Only in my brightest moments I understand myself


Posted on 22/09/06 03:10:55 AM
Johanna
*
Posts: 12

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Re: Contest 114: Rebuild the WTC
Well, wasn't sure there would be time..had an idea, did what I could of/with it within the time available.

Gosh, this made me very sad...



Posted on 22/09/06 09:14:12 AM
Steve Caplin
Administrator
Posts: 6846

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Re: Contest 114: Rebuild the WTC
I know a few of you were uncomfortable with the theme of this week's Challenge. Well, it is a difficult subject, but that doesn't mean we should shy away from it. Most of the entries have all shown a respectfulness that's utterly appropriate to the occasion.

GKB was first to put on the hard hat, with a charming homage to last week's Challenge - and he's even managed to fit in the Gherkin from a few weeks back. The Camera Obscura itself fits well, although as you discovered there were difficulties with perspective when it came to the tower. The only way to do this one would be to make each face a separate object, and distort each one independently. A fiddle, but worth it.

A beautiful model from David Urquhart, whose building neatly fits the space. (I don't recognise it - where is it in reality?). Again, though, the perspective thing: we're looking down from a balcony, so the base of the building needs to be seen from above, rather than head on. A tricky business, perspective! An absolutely glorious second entry though, with a tastily Liquified apple that retains all its shininess and yet is clearly a human figure. Excellent!

A great suggestion from Ben Mills, who has got the perspective just right on the plinth of his totem pole. A neat idea, although personally I'd have flipped the pole horizontally: the lighting on the clouds and the dome of the building behind shows which direction the sun is in.

An interesting idea from 2bfree, with a building that fits neatly into the space. not entirely sure about the validity of so many duplicates, however tempting it must have been; they look a little like Dr Who robots on the march. Are they real buildings, though? Or modelled in Bryce?

I particularly like the added walkway in dave.cox's entry, and the water park is a great idea. The waterfall itself, though, and the pond with it look rather more like a reservoir than a civic feature; couldn't we have done with a fountain in there to liven things up a little? Tricky things to draw, though, fountains. Hmm... I can feel a Friday Challenge idea coming on...

Not entirely sure what to make of james' post. The Twin Lanterns? And why does the building have no windows? Again, though, the perspective issue: we're looking up at the building, James, so we need to be looking up at the lanterns as well! A good park in the second entry: the photographer on the balcony gives it a good human element.

A very neat idea from j.harvatt, and the reflections in the globe match the surrounding buildings well. This kind of thing is really tricky, but possible. First, you need a more solid shadow beneath the sphere; and, most importantly, you need some real grass in there. If you don't have any, mayang's free textures is an excellent source.

Glorious work from vibeke - a beautiful scene, the angles on the people are perfect, and the added waterfall just in front of the rear building is a great touch that really ties it all together. Slightly dodgy cutout on the trees, but otherwise this is a fine and fitting replacement for the buildings. Aha! just seen the second entry. Much better!

Another water park, this tome from caballeroq: a good idea, but it feels more like a swimming pool on waste ground! You need to tidy up the urban decay around it to make it more pleasing. I like the added sun, though.

A very interesting entry from michael sinclair, with new buildings that tower over the old ones (and I'm not even going to mention the perspective problem with the building on the left. Oh, damn, it slipped out). Best of all is the reflection in front, which gives a good sense of tranquility, as you point out. Most appealing.

Normally I dislike 3D applications, but tank172 has given us a beautifully lit object, courtesy of Vue Infinite. Both the night and the day versions work perfectly - even if you have had to compress the other buildings to fit your shape! The render shot shows exactly what I hate about 3D apps.

An interesting pyramid from Tom, with a glass top that's beautifully drawn. I think, though, that the texture on the sides seems far too big for the scale of the pyramid; and shouldn't the glass top refract the view more than that?

We haven't seen Dek_101 here for a while, but with a beautiful entry like this it's good to have him back. To those who have felt uncomfortable with the theme of this week's contest, I think this image is the perfect rejoinder: a splendid, respectful and beautifully accomplished image. Now if only we could make that bird's wings flap...

It's not been a big week for humour, as I expected when posing this Challenge; but Neal has managed to squeeze a great joke out of the occasion, helped greatly by the perfect sizing, positioning and perspective. An especially spooky King Kong that doesn't cast a shadow, though...

A clever and well created entry from Deborah Morley: of course, it's the shadow on the wall that really makes this one so convincing. Simple, but remarkably affecting work.

Whaler's Big Apple, is certainly big, and - er - it's an apple. but why is it both building textured and transparent? And what's that light sabre at the bottom? A little confused about this one!

We finish off this week with a charming, heartfelt image from Johanna: great work on the text, and a very subtle moon. A great way to finish the week.

Posted on 22/09/06 10:14:03 AM
Deborah Morley
Makeover Magician
Posts: 1319

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Re: Contest 114: Rebuild the WTC
Thanks for the comment Steve and thank you for taking the time to do this forum. Most enjoyable.

Posted on 22/09/06 12:59:28 PM
Sophie
Political Parodist
Posts: 595

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Re: Contest 114: Rebuild the WTC
Well done everybody. I did worry when I first saw this challenge but the work is very impressive.

Sorry I couldn't take part - this last 10 days have been all work and no play.

Thanks Steve for the free texture link.

Sophie

Posted on 22/09/06 8:22:10 PM
josephine harvatt
Gag Gadgeteer
Posts: 101

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Re: Contest 114: Rebuild the WTC
Thanks for the textures tip - I'll be looking into that

_________________
I'm not really bad - I just draw that way

Posted on 27/09/06 9:58:03 PM
Tom
Texture Technologist
Posts: 401

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Re: Contest 114: Rebuild the WTC
Thanks for looking Steve.
I got lazy and used layer styles.
But if the diamond plate was to scale, one would not see any texture.
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