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Posted on 22/01/10 01:13:27 AM
Emvee
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Posts: 17

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Re: Challenge 283: the animation test
OMG ! First of all, I had no clue this could be done in Photoshop. Please pardon my naiveness. Thanks to you guys, I tried, did a lot of research and practice. Now I have some idea how this can be done. I haven't reached anywhere though.
Nothing from me this week
I'll keep trying.

Posted on 22/01/10 02:56:37 AM
vibeke
Kreative Kiwi
Posts: 2152

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Re: Challenge 283: the animation test
Much harder than I had thought, and nowhere near as good as I had hoped. The girl was rather animated, everytie I thought I had it all right, she had moved within the frame, very frustrating. I should also have added some shadows, but ran out of time.



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Posted on 22/01/10 03:05:44 AM
vibeke
Kreative Kiwi
Posts: 2152

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Re: Challenge 283: the animation test

lager iage here:
http://i193.photobucket.com/albums/z206/friis-kiwi/girl-walker-large-1.gif

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Posted on 22/01/10 08:41:29 AM
josephine harvatt
Gag Gadgeteer
Posts: 2596

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Re: Challenge 283: the animation test
Don't worry Emvee - I had been working with PS7 for years before I found out there was an animation package in there!

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Posted on 22/01/10 09:10:42 AM
Steve Caplin
Administrator
Posts: 6838

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Re: Challenge 283: the animation test
This has been a very testing challenge - and a real learning experience for those of you who haven't experimented with animation before. I hope you found it an enjoyable as well as a taxing experience.

The first entry was from gaoxiguo, with a girl walking back and forth. The arm swings well, and the speed of the animation means we can't see exactly what's happening with the legs: the overall impression is of convincing, if slightly jerky movement. A good attempt!

We'd have expected nothing less, of course, but maiden's animation is extraordinary. It's not just the smooth movement of the legs, but the fact that so many other parts of the body have been broken into layers and animated: the head waggles on the shoulders, the arm and bag swing, the far arm moves back and forth, the hops move beneath the short - even the feet are separate from the legs. Now that's how it's done!

Very tickled by tooquilos's animated Abbey Road image - then we get the animated version and find it's just the start of a much longer tour. Love the settings, and the Proclaimers soundtrack, and the Ministry of Silly Walks ending is fantastic!

Just a single lope from powerslave, so we have to keep clicking the Replay button to see it again. Not to cast any doubts on your Photoshop prowess, Brendan, but I'm pretty sure this was done with the Puppet Tool in After Effects, right? You can't get that fluid just with layers!

A very sneaky walk from redsnapper, with fluid motion and a nice stepping action. I like the way her feet sink into the grass - but surely, in order not to get the man's attention, she should be walking behind him? Not that hard to manage: he's easy to bring forward to the front of that short path.

Beautiful lighting in brewell's entry, with an intricately cut out wood fence in the foreground - and, uniquely, a shadow that matches each step. Very convincing! Now if only she walked all the way off the right, rather than vanishing mid-stride...

A very stylized, cartoony approach from Deborah Morley, and it's one that really works: the motion is good, the arm swings well, and the butterfly is a good addition. But there are limits to our willingness to be taken in by animation: we need more frames in order to be fooled.

Good movement from Jota120 - I like the way the knees bend here. I'd like to see her walking all the way off the right, though, and perhaps a pause before it all starts again. Great shadows beneath her feet! They really make a difference.

I never expect michael sinclair to follow instructions, so when he came up with a dancing supergirl I really wasn't surprised. Those legs do jiggle about rather neatly, and her lack of arm movement rather suggests she was trained in Ireland. I see you've spent some time animating her heaving bosom, Michael!

A first Friday Challenge from Jack83 from Paris - and a very difficult Challenge to begin with! Le défi est très difficile cette semaine, Jack, pas comme d'habitude - mais votre travail est bien. Il faut regarder ses jambes, qui vient devant le sac au dessus; et le bras doit osciller aussi. Mais c'est bien pour votre premier essai. Beinvenu!

A touch of real genius from China, who has magically turned the girl around - same shirt, same jeans, even the same bag, but this time we see her from the front and back and the bag swings in her hand before moving to her shoulder and then onto her back. The movement itself could be a little more fluid, but the work that's gone into building the new bodies is tremendous. And the second entry is really helped by the shadows. Very fine work.

Excellent, smooth animation from vicho - it's really smooth movement, and I like the way she comes to a stop at the end. I also really like the way the background is revealed as she walks along - a neat trick. Just two observations: a shadow on the ground would really help; and her knees are too pointy!

I like Josephine Harvatt's entry, but I get the feeling those legs are rotating over each other - does anyone else see it that way? I like the fact that the arm moves, although it's perhaps a little jerky. A great effort, Josephine.

Smooth walking from james, and the movement behind the tree places her more firmly into the scene. One trick to learn from the master of movement: there's a pause at the end, so she doesn't appear to jump from the right back to the left again. This makes the whole process that much more convincing. Now if only she cast a shadow...

Beautiful, compelling and truly astounding work from Pete, who has created a gloriously convincing entry. Is each frame drawn individually? There's so much that's right about this: the way the bag swings back and forth, the turning motion of the head, the swinging arms and shoulders, and of course the careful placement of the feet. Fascinating, too, to see that the sense of ground movement can be created with just a few dots. Pete, this really is beautiful. My congratulations.

A good-looking entry from vibeke - interesting how the graininess of the GIF compression actually adds texture here. It's a valiant attempt at a very tricky challenge, and it very nearly works: swinging the arm would help distract the eye, and that's really what animation is all about. It really is hard, isn't it!

Congratulations to all who entered this week. Sophie, I'd still like to see your entry if you come up with a way to show it to us!

I think this exercise makes us appreciate all the more the effort James, Becky and Anna put into their weekly animations. Next time you see one of James' creatures hopping nimbly from branch to branch, consider what it took to make it do that!

Posted on 22/01/10 09:20:27 AM
vibeke
Kreative Kiwi
Posts: 2152

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Re: Challenge 283: the animation test
Some amazing entries this week. We will have to try this again.

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Posted on 22/01/10 09:29:02 AM
josephine harvatt
Gag Gadgeteer
Posts: 2596

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Re: Challenge 283: the animation test
Yes sure...

I can't say I enjoyed it but it was very good practice

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Posted on 22/01/10 09:41:00 AM
powerslave
Custom Cobber
Posts: 136

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Re: Challenge 283: the animation test
Steve Caplin wrote:

Just a single lope from powerslave, so we have to keep clicking the Replay button to see it again. Not to cast any doubts on your Photoshop prowess, Brendan, but I'm pretty sure this was done with the Puppet Tool in After Effects, right? You can't get that fluid just with layers!


Yeh some puppetry going on there in AE. But I did use PS at first to make half a dozen useful layers Hey if you can cheat why not save yourself the hassle Steve


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Posted on 22/01/10 10:09:31 AM
tooquilos
Wizard of Oz
Posts: 2805

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Re: Challenge 283: the animation test
Thank you Steve. It was an interesting challenge as I have never quite animated walking to that level before. I learnt quite a bit from doing it. In my opinion, animating a proper walk is one of the hardest things to successfully achieve


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Posted on 22/01/10 10:22:55 AM
Pete
Body Booster
Posts: 121

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Re: Challenge 283: the animation test
Thanks for your kind comments Steve. In answer to your question: I ended up with 3 layers for each frame (sketch, Ink & colour). The sketch layers were all created first and I did do a bit of copy and past of parts of the body to save time. I then drew over these layers, on the ink layer. On the Ink layer the legs were all individually drawn, but the torso and head (frames 1 - 12) were repated in reverse for the second half of the animation (frames 13 - 25). I'm happy to put a detailed workflow up in the tutorials section if anyone's interested

Posted on 22/01/10 11:32:06 AM
China
Surreal Sculptor
Posts: 109

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Re: Challenge 283: the animation test
Thank you Steve.
I always learn so much good stuff here.And many friends can help me.I am very heppy.

Have a good times in weekend.

China

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Posted on 23/01/10 12:10:51 PM
Sophie
Political Parodist
Posts: 595

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Re: Challenge 283: the animation test
Many thanks Steve.

I hope to work on it some time this weekend. I have a website I can post it on.

Sophie

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